A powerful Node.js module to interact with the Dofus API in TypeScript. It provides methods to fetch data like items, monsters, sets, and spells from the Dofus database, with robust error handling and logging.
- Fetch data about items, monsters, sets, and spells.
- Support for multiple languages (e.g., English, French).
- Robust error handling with detailed logging.
- Extendable design for integration with other applications like Discord bots.
- TypeScript support for better type safety and maintainability.
To install the module, use npm
.
npm install dofus-api-wrapper
Create a .env
file to configure the base URL of the API.
API_BASE_URL=https://api.dofusdb.fr
To start using the wrapper, import the DofusService
class and instantiate it:
import { DofusService } from 'dofus-api-wrapper';
const dofusService = new DofusService(); // Defaults to the API_BASE_URL from the .env file
const items = await dofusService.fetchItems('en'); // Fetches items in English
console.log(items.slice(0, 5)); // Prints the first 5 items
const monsters = await dofusService.fetchMonsters('fr'); // Fetches monsters in French
console.log(monsters.slice(0, 5)); // Prints the first 5 monsters
const sets = await dofusService.fetchSets('en'); // Fetches sets in English
console.log(sets.slice(0, 5)); // Prints the first 5 sets
const spells = await dofusService.fetchSpells('fr'); // Fetches spells in French
console.log(spells.slice(0, 5)); // Prints the first 5 spells
Javascript integration
const { DofusService } = require('dofus-api-wrapper');
const dofusService = new DofusService();
async function main() {
try {
console.log('Fetching items...');
const items = await dofusService.fetchItems('fr');
console.log('First 5 items:', items.slice(0, 5));
console.log('\nFetching monsters...');
const monsters = await dofusService.fetchMonsters('fr');
console.log('First 5 monsters:', monsters.slice(0, 5));
console.log('\nFetching sets...');
const sets = await dofusService.fetchSets('fr');
console.log('First 5 sets:', sets.slice(0, 5));
console.log('\nFetching spells...');
const spells = await dofusService.fetchSpells('fr');
console.log('First 5 spells:', spells.slice(0, 5));
} catch (error) {
console.error('An error occurred:', error);
}
}
main();
In case of errors, detailed logs will be saved to a file named dofusdb.log
in the logs directory. You can inspect this file for debugging purposes.
The wrapper can be easily integrated into a Discord bot. Below is a sample implementation using discord.js.
Install the necessary packages:
npm install discord.js dotenv dofusdb-ts-wrapper
Create a .env file for your Discord bot token and the Dofus API base URL:
DISCORD_TOKEN=your-discord-bot-token
API_BASE_URL=https://api.dofusdb.fr
Implement the bot
import { Client, GatewayIntentBits } from 'discord.js';
import { DofusService } from 'dofus-api-wrapper';
import dotenv from 'dotenv';
dotenv.config();
const dofusService = new DofusService();
const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.MessageContent],
});
client.on('ready', () => {
console.log(`Bot logged in as ${client.user?.tag}`);
});
client.on('messageCreate', async (message) => {
if (message.author.bot) return;
if (message.content.startsWith('!items')) {
const items = await dofusService.fetchItems('en');
if (items.length > 0) {
const itemNames = items.slice(0, 5).map((item) => item.name?.en || 'Unknown').join('\n');
message.channel.send(`Here are the first 5 items:\n${itemNames}`);
} else {
message.channel.send('Could not fetch items. Please try again later.');
}
}
if (message.content.startsWith('!monsters')) {
const monsters = await dofusService.fetchMonsters('en');
if (monsters.length > 0) {
const monsterNames = monsters.slice(0, 5).map((monster) => monster.name?.en || 'Unknown').join('\n');
message.channel.send(`Here are the first 5 monsters:\n${monsterNames}`);
} else {
message.channel.send('Could not fetch monsters. Please try again later.');
}
}
if (message.content.startsWith('!sets')) {
const sets = await dofusService.fetchSets('en');
if (sets.length > 0) {
const setNames = sets.slice(0, 5).map((set) => set.name?.en || 'Unknown').join('\n');
message.channel.send(`Here are the first 5 sets:\n${setNames}`);
} else {
message.channel.send('Could not fetch sets. Please try again later.');
}
}
if (message.content.startsWith('!spells')) {
const spells = await dofusService.fetchSpells('en');
if (spells.length > 0) {
const spellNames = spells.slice(0, 5).map((spell) => spell.name?.en || 'Unknown').join('\n');
message.channel.send(`Here are the first 5 spells:\n${spellNames}`);
} else {
message.channel.send('Could not fetch spells. Please try again later.');
}
}
});
client.login(process.env.DISCORD_TOKEN);
Compile and run the bot
tsc
node dist/bot.js
- Roadmap
- Add search functionality for specific items, monsters, sets, or spells.
- Improve logging with configurable log levels (INFO, WARN, ERROR).
- Extend Discord bot commands to allow dynamic queries (e.g., !item ).
- Add unit and integration tests for robustness.