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DTL H2000 hardware reverse engineering

Nicolas Noble edited this page Feb 26, 2020 · 20 revisions

On the DTL-H2000, the SBUS of the PlayStation has several buffers and level translators, unlike the retail hardware. Tracing through it is therefore a bit more difficult.

The most important piece of information however is probably the pinout of the 100 pins bridge over the two cards. Note that most of these signals won't go directly to their respective devices, but instead will go over level translators. These will be noted in the table below.

signal CPU tr pin translator br tr pin br pin br tr pin translator PIO tr pin
GND 1
GND 2
3
4
5
6
7
8
9
GND 10
11
12
13
14
GND 15
16
17
18
19
GND 20
21
22
23
24
GND 25
26
27
28
29
GND 30
31
32
33
34
35
36
37
38
39
GND 40
41
42
43
44
GND 45
46
47
48
49
GND 50
51
52
53
54
GND 55
56
57
58
GND 59
60
61
62
63
64
65
66
!RESET 11 (2Y3) U65 38 (2A3) <--67-- 8 (2Y1) U737 41 (2A1)
68
GND 69
70
71
72
73
74
75
76
77
GND 78
79
GND 80
81
82
83
GND 84
85
86
87
GND 88
89
GND 90
91
92
93
94
95
96
97
98
GND 99
GND 100