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HlslShaderCompiler.sln
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HlslShaderCompiler.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29728.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HlslShaderCompiler", "HlslShaderCompiler\HlslShaderCompiler.csproj", "{65A7BFB9-6274-4A1B-9F18-D8E53EB10168}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{65A7BFB9-6274-4A1B-9F18-D8E53EB10168}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{65A7BFB9-6274-4A1B-9F18-D8E53EB10168}.Debug|Any CPU.Build.0 = Debug|Any CPU
{65A7BFB9-6274-4A1B-9F18-D8E53EB10168}.Release|Any CPU.ActiveCfg = Release|Any CPU
{65A7BFB9-6274-4A1B-9F18-D8E53EB10168}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {835BC13A-8903-40CB-A551-102475AB64E2}
EndGlobalSection
EndGlobal