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* website template * Add website changes Co-authored-by: Arthur Beck <averse.abfun@gmail.com> Co-authored-by: Aryan Kapoor <Aryankpoor@users.noreply.github.com> Co-authored-by: Max Wofford <max@maxwofford.com> * add 3d model with threatle * small website updates --------- Co-authored-by: Arthur Beck <averse.abfun@gmail.com> Co-authored-by: Aryan Kapoor <Aryankpoor@users.noreply.github.com> Co-authored-by: Max Wofford <max@maxwofford.com>
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<script lang="ts"> | ||
import { Canvas } from '@threlte/core'; | ||
import Scene from './Scene.svelte'; | ||
</script> | ||
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<div> | ||
<Canvas> | ||
<Scene /> | ||
</Canvas> | ||
</div> | ||
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<style> | ||
div { | ||
width: 100%; | ||
height: 100%; | ||
object-fit: contain; | ||
} | ||
</style> | ||
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<script lang="ts"> | ||
import Model from './models/pcb.svelte'; | ||
import { T, useFrame} from '@threlte/core'; | ||
import { OrbitControls } from '@threlte/extras' | ||
let rotation = 0; | ||
useFrame((_, delta) => { | ||
rotation += delta * 0.4 | ||
}) | ||
</script> | ||
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<T.AmbientLight intensity={1} /> | ||
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<T.OrthographicCamera | ||
zoom={20} | ||
makeDefault | ||
position={[0, 0, 100]} | ||
<!-- on:create={({ ref }) => { | ||
ref.lookAt(0, 1, 0); | ||
}}> --> | ||
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</T.OrthographicCamera> | ||
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<Model scale={100} position.x={-15} position.y={8} position.z={0} /> |
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<!-- | ||
Auto-generated by: https://github.com/threlte/threlte/tree/main/packages/gltf | ||
Command: npx @threlte/gltf@2.0.3 /home/ryan/Desktop/PCB/OnBoard/showcase/static/pcb.gltf --transform | ||
--> | ||
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<script> | ||
import { Group } from 'three' | ||
import { T, forwardEventHandlers } from '@threlte/core' | ||
import { useGltf } from '@threlte/extras' | ||
export const ref = new Group() | ||
const gltf = useGltf('/pcb-transformed.glb', { useDraco: true }) | ||
const component = forwardEventHandlers() | ||
</script> | ||
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<T is={ref} dispose={false} {...$$restProps} bind:this={$component}> | ||
{#await gltf} | ||
<slot name="fallback" /> | ||
{:then gltf} | ||
<T.Mesh geometry={gltf.nodes.Shape_9.geometry} material={gltf.materials.APP_1} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_10.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_11.geometry} material={gltf.materials.APP_3} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_12.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_13.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_14.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_15.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_16.geometry} material={gltf.materials.APP_8} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_17.geometry} material={gltf.materials.APP_9} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_18.geometry} material={gltf.materials.APP_8} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_19.geometry} material={gltf.materials.APP_9} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_20.geometry} material={gltf.materials.APP_8} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_21.geometry} material={gltf.materials.APP_1} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_22.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_23.geometry} material={gltf.materials.APP_3} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_24.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_25.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_26.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_27.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_28.geometry} material={gltf.materials.APP_1} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_29.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_30.geometry} material={gltf.materials.APP_3} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_31.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_32.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_33.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_34.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_35.geometry} material={gltf.materials.APP_1} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_36.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_37.geometry} material={gltf.materials.APP_3} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_38.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_39.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_40.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_41.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_42.geometry} material={gltf.materials.APP_20} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_43.geometry} material={gltf.materials.APP_21} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_44.geometry} material={gltf.materials.APP_20} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_45.geometry} material={gltf.materials.APP_23} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_46.geometry} material={gltf.materials.APP_24} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_47.geometry} material={gltf.materials.APP_20} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_48.geometry} material={gltf.materials.APP_23} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_49.geometry} material={gltf.materials.APP_27} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_50.geometry} material={gltf.materials.APP_28} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_51.geometry} material={gltf.materials.APP_27} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_52.geometry} material={gltf.materials.APP_28} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_53.geometry} material={gltf.materials.APP_27} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_54.geometry} material={gltf.materials.APP_28} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_55.geometry} material={gltf.materials.APP_27} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_56.geometry} material={gltf.materials.APP_21} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_57.geometry} material={gltf.materials.APP_27} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_58.geometry} material={gltf.materials.APP_21} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_59.geometry} material={gltf.materials.APP_28} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_60.geometry} material={gltf.materials.APP_1} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_61.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_62.geometry} material={gltf.materials.APP_3} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_63.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_64.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_65.geometry} material={gltf.materials.APP_2} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_66.geometry} material={gltf.materials.APP_5} /> | ||
<T.Mesh geometry={gltf.nodes.Shape.geometry} material={gltf.materials.APP_45} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_1.geometry} material={gltf.materials.APP_45} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_2.geometry} material={gltf.materials.APP_46} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_3.geometry} material={gltf.materials.APP_47} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_4.geometry} material={gltf.materials.APP_48} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_5.geometry} material={gltf.materials.APP_46} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_6.geometry} material={gltf.materials.APP_49} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_7.geometry} material={gltf.materials.APP_50} /> | ||
<T.Mesh geometry={gltf.nodes.Shape_8.geometry} material={gltf.materials.APP_50} /> | ||
{:catch error} | ||
<slot name="error" {error} /> | ||
{/await} | ||
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<slot {ref} /> | ||
</T> |
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