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Sons of the Forest Server Editor

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@hellomikko hellomikko released this 22 Dec 09:58
  1. IP Address:

    • The IP address is not directly configured in the dedicatedserver.cfg file. It’s determined by the machine where you’re running the server.
    • The server will listen on all available network interfaces by default.
  2. Game Port:

    • The GamePort is the port used for game communication.
    • Default value: 8766.
    • Explanation: This port allows players to connect to your server and play the game.
  3. Query Port:

    • The QueryPort is used for querying server information (e.g., server status, player count).
    • Default value: 27016.
    • Explanation: This port provides information to clients and server browsers.
  4. BlobSync Port:

    • The BlobSyncPort is used for mod synchronization.
    • Default value: 9700.
    • Explanation: Mods and custom content are synchronized using this port.
  5. Server Name:

    • The serverName setting defines the name of your server as it appears in the server browser.
    • Example: "serverName": "My Awesome Forest Server"
  6. Max Players:

    • The maxPlayers setting determines the maximum number of players allowed on your server.
    • Example: "maxPlayers": 10
  7. Password:

    • The serverPassword setting allows you to set a password for your server.
    • Example: "serverPassword": "SecretPassword123"
  8. LAN Only:

    • The lanOnly setting:
      • Set to "True" if you want your server to be accessible only on your local network (LAN).
      • Set to "False" if you want friends to connect over the internet.
    • Example: "lanOnly": false
  9. Save Slots:

    • The number of save slots available for your server.
    • Example: "saveSlots": 5
  10. Save Mode:

-   The  **saveMode**  determines how often the server saves game data.
-   Options:
    -   `"autosave"`: Regular automatic saves.
    -   `"manual"`: Requires manual saving.
-   Example:  `"saveMode": "autosave"`
  1. Game Mode:
-   The  **gameMode**  specifies the type of game (e.g., survival, creative).
-   Example:  `"gameMode": "survival"`
  1. Save Interval:
-   The  **saveInterval**  sets the time (in minutes) between automatic saves.
-   Example:  `"saveInterval": 10`

Remember to adjust these settings according to your preferences. Once you’ve edited the dedicatedserver.cfg file, restart your server for the changes to take effect. Happy hosting! 🌲🔥

For more details, you can refer to the Dedicated Server Configuration Guide on Steam Community.

Let me know if you need further assistance🗣️! 😊

Full Changelog: https://github.com/nolvuscodes/SoFServerEditor/commits/v1.0.0