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Hiro 1.19.0 release.
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novabyte committed Oct 6, 2024
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18 changes: 18 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -5,6 +5,24 @@ The format is based on [keep a changelog](http://keepachangelog.com) and this pr

:warning: This server code is versioned separately to the download of the [Hiro game framework](https://heroiclabs.com/hiro/). :warning:

## [1.19.0] - 2024-10-06
### Added
- New Streaks gameplay system to allow players to accumulate rewards with win streaks.
- A tutorial can now be reset so its steps can be played again.
- (Unity) Subscribe to chat history and other updates in a Team with a "Nakama.ISocket".

### Changed
- A custom cohort created with Event Leaderboards can be forced to build a new cohort rather than fallback on the builtin matchmaker behaviour.
- Inventory grant items now returns items which were not granted but generated as part of the reward roll for the player.
- Teams can now be searched over by their language tag field.
- Migrate to Buf tool for Protobuf Go code generation.

### Fixed
- Fix errors in JSON schema for Auctions feature.
- Economy virtual store soft currency purchases did not generate "purchaseCompleted" events.
- (Unity) Use a hash implementation with chat messages which can be compared for ordering.
- (Unity) Update internal state when a join request which is accepted in Teams system.

## [1.18.0] - 2024-09-16
### Added
- New Auctions gameplay system to allow players to offer and bid on Inventory items.
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