This Repo contains almost everything you need to build an ark and pkg for Amplitude 2016 Deluxe for PS3 and PS4.
You will need
- a PC that can run RPCS3
- a Jailbroken PS3 (CFW/HEN)
- a Hackable PS4 (sytem software 11.00 or lower)
- a copy of Amplitude 2016 that you can extract onto your PC/install on RPCS3.
NOTE: You WILL need a modded/hacked console to play this mod on console. I hope this is clear
Setting up the Amplitude 2016 Deluxe repo for the first time is meant to be as easy as possible. As well, it is designed to allow you to automatically receive updates as the repo is updated.
Simply go to the Releases of this repo and grab both files. (one .exe, one .bat)
The exe is a dependency, Git for Windows. Git is required for you to take advantage of auto updating via github pulls. You can setup git with all default options.
Once the dependency is installed, run _init_repo.bat
in an empty folder. git will pull the repo and make sure you are completely up to date.
After Running _init_repo.bat
, extract your Amplitude 2016 .ark and .hdr files to the _prep_ps3
or _prep_ps4
folder, depending on your console.
To build Amplitude 2016 deluxe with new custom songs, run _build_ps3.bat
or _build_ps4.bat
depending on the console you are building for. This script will pull the repo for updates, build the ARK for you, and spit it out in _build/ps3
or _build/ps4
.
You can also run _build_ps3_nosong.bat
or _build_ps4_nosong.bat
depending on the console you are building for. This script will NOT update the song list, so if you added new customs, they WON'T be included. This script will pull the repo for updates, build the ARK for you, and spit it out in _build/ps3
or _build/ps4
.
For PS3/RPCS3, After the build bat is done, copy everything in _build/ps3
to dev_hdd0/game/NPUB31810
for US and dev_hdd0/game/NPEB02398
for EU.
For PS4, After the build bat is done, install the amp16dx_afr_blank.pkg
file found in _build/ps4
to your PS4, and copy the rest of the files in _build/ps4
to the data/GoldHEN
folder on your ps4.
If you already have a modified plugins.ini
in your GoldHEN folder, simply add the following lines to your plugins.ini
:
; Amplitude 2016 Deluxe plugins
[CUSA02480]
/data/GoldHEN/plugins/afr.prx
/data/GoldHEN/plugins/no_share_watermark.prx
Run the build script again to pull any new updates committed to the repo and rebuild a new ark.
There is a repo of custom songs that can be easily added.
To take advantage of these customs, first ensure python is downloaded, and installed into PATH. Click the checkbox presented during python install to ensure this.
Head to the dependencies
folder in this repo and run the install_gitpython.bat, or run pip install gitpython
in cmd.
after that, running _download_custom_songs.bat
will automatically pull the repo and add the songs to the correct folder
The next time you build Amplitude 2016 Deluxe with _build_ps#.bat
, the custom songs will show up and be playable.
With the help of AmpHelper Amplitude 2016 Deluxe can convert custom songs to the correct console when being built.
Simply copy the extracted folder of a custom to _ark/combined/songs
, making sure to delete any files ending in _ps3
or _ps4
.
After that, running _build_ps3.bat
or _build_ps4.bat
will show the new songs that were added when rebuilt.
Git for Windows - CLI application to allow auto updating ampdx repo files
LibForge - ForgeTool for modifying Amplitude 2016 Textures
AmpHelper - To patch Amplitude 2016 Arks with the Deluxe updates
DtxCS - For serializing Amplitude 2016 dtb files
python - for more detailed script functions such as adding custom songs