Score plugin for bukkit.
- Viewers can give a score to a work. The range of score is 0.0 - 10.0.
- Author will receive reward according to the final score.
- Give score will cost viewer money but he will win reward if the score is near to the final score.
- Final score is average score of viewers generally. But admin can also set it to a forced score.
- Display score sign position on dynmap.
Required:
- Minecraft server that runs CraftBukkit
- Any economy plugin supported by Vault, for example iConomy
Optional:
- Any permissions plugin supporting Vault, for example PermissionBukkit or PermissionEx
- Create a sign near your work: 1st line is
[Score]
, 2ed line is the name of your work. - Punch this sign, your name will display in 4th line.
- Ask admin to use
\scr open
to open this score sign for you. - Inform other players of your work, and let them to give it a score.
- Ask admin to use
\scr close
to close this score sign to get a final score and distribute rewards.
/scr info View score info.
/scr <score> Give a score.
/scr list List recent open score signs.
/scr tp <num> Teleport to a score sign in list.
/scr open Open a score sign.
/scr admin View info for admins.
/scr set <score> Set a forced score.
/scr unset Unset forced score.
/scr clear Clear all scores from viewers.
/scr maxreward <amount> Set max reward for author.
/scr close Close a score sign and distribute rewards.
/scr reload Reload config.yml.
permissions:
score.*:
description: Gives access to all Score commands
children:
score.admin: true
score.admin:
description: Allows you to manage Score.
default: op
children:
score.use: true
score.use:
description: Allows you to view info and give score.
default: true
config.yml example
# How much money to take from viewer when give a score.
price: 25.0
# How much money the viewer will win if he has given the exact score to the final score.
viewer_max_reward: 500.0
# How much money the author will win if he has got score of 10.0.
auther_max_reward: 5000.0
# If the difference form viewer's score to final score is greater than this, he will win no money.
viewer_score_threshold: 1.0
# If the score of auther is less than this, he will win no money.
auther_score_threshold: 6.0
# The price of teleporting to score sign.
tp_price: 100.0
# Whether display open score signs on dynmap
dynmap_display_open: true
# Whether display closed score sings on dynmap
dynmap_display_close: true