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Texture Packs v2.1.0

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@iZePlayzYT iZePlayzYT released this 23 Sep 02:58

Super Mario Eclipse - Texture Packs - Release v2.1.0

  • Download the High-Quality Texture Pack: MarioEclipse_HighQuality_TexturePack_v2.1.0.zip
    Recommended for most users. The High-Quality pack provides the best performance and visual quality. Even on a 1080p screen, the textures look significantly sharper and more detailed. This pack loads quickly and ensures smooth gameplay.

  • Download the Medium-Quality Texture Pack: MarioEclipse_MediumQuality_TexturePack_v2.1.0.zip
    This pack is only for very low-end PCs. The texture quality is much lower, and even on a 1080p screen, it doesn’t come close to the High-Quality pack. Use this version only if your system really can't handle the much better High-Quality textures.


  • Download the Super Mario Eclipse ReShade Preset: eclipse_reshade_preset.ini
    This ReShade preset enhances Super Mario Eclipse by improving lighting, colors, and post-processing effects. It adds a more polished and immersive look to the game without significantly affecting performance. For instructions on how to install ReShade and apply the preset, follow the guide here: ReShade Super Mario Eclipse Installation/Installation Guide.

For discussions, questions, or assistance, join the official Super Mario Eclipse Discord server:
https://discord.com/invite/u6NHuHVRpJ, and visit the #texture-packs channel for help and updates.

PNG Versions and Editing:
If you're interested in editing or modifying the textures, you can find the PNG versions of the textures in the files/code section of this repository. These versions are ideal for making changes, as they are uncompressed and easier to work with than DDS files.

Contributing:
The README file in this repository provides detailed information on how to contribute, including guidelines for texture modifications and syncing changes across packs. It also covers other important topics such as texture dumping, upscaling processes, and tools that can be used for editing. For more details, check out the full README here.