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Revert "Update README.md"
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This reverts commit e7f442e.
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idapena committed Feb 16, 2024
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Expand Up @@ -8,14 +8,14 @@ A console Hex Game implementation using C++. The game AI uses a Monte Carlo appr

## Installation
1. Create a folder called `build` inside the project folder.
2. Open a terminal and run the following command to generate makefiles: ```shell cmake -G "MinGW Makefiles" -S ./ -D CMAKE_C_COMPILER=gcc CMAKE_CXX_COMPILER=g++ -B build```
3. Navigate to the build folder: ```shell cd build```
4. Compile the game: ```shell mingw32-make -f Makefile # Windows``` and ```shell make -f Makefile # Linux/Mac```
2. Open a terminal and run the following command to generate makefiles: ``cmake -G "MinGW Makefiles" -S ./ -D CMAKE_C_COMPILER=gcc CMAKE_CXX_COMPILER=g++ -B build``
3. Navigate to the build folder: ``cd build``
4. Compile the game: ``mingw32-make -f Makefile # Windows`` and ``make -f Makefile # Linux/Mac``
5. Run tests (optional): ``ctest ``

## Troubleshooting
- If using a different CMake generator, change the ```shell -G "MinGW Makefiles"``` parameter.
- Get a list of available generators with ```shell cmake --help```.
- If using a different CMake generator, change the `-G "MinGW Makefiles"` parameter.
- Get a list of available generators with `cmake --help`.
- Before changing CMake configuration, delete all files in the `build` folder.
- For CLion users, open the project and build within the IDE.
- Avoid using the CLion terminal to run the game due to execution delays.
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