Skip to content

Commit

Permalink
Version 0.9.17 (#5617)
Browse files Browse the repository at this point in the history
  • Loading branch information
ihhub authored Jul 11, 2022
1 parent 463e7ce commit 19c31e7
Show file tree
Hide file tree
Showing 5 changed files with 52 additions and 4 deletions.
45 changes: 45 additions & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,48 @@
version 0.9.17 (11 July 2022)
- fix possible crashes during sound playback
- always ask about rewriting an existing save file
- allow to remap Hotkeys within the game
- fix distance evaluation during Scouting
- fix invalid logic when neutral monsters whose number was set in the Editor did not grow at all
- add The Price of Loyalty team to credits
- show a window stating about missing video files for campaigns
- fix the class of a hero named Joseph
- fix extra shadow being drawn for Hero Screen dialog on high resolutions
- align File Options dialog position
- fix Campaign Window button flickering
- fix missing column of pixels in Map Scenario Info window
- update French translation
- allow different translations of "Red Tower"
- implement AI courier hero role for better logistics
- fix situation when MIDI music still continues to play during fast switching between music types
- fix case when Adventure Map sounds are still being played while opening Main Menu
- AI should keep some creatures in reserve for castle defence
- update Ukrainian translation
- update Norwegian translation
- increase Genie special ability to 20% like it is done in the original game and correct log messages during battle
- remember the last open page in Spell Book during battle
- fix possible synchronization issues for audio playback
- enhance AI logic towards defending its castles
- improve usage of spell on Adventure Map by AI
- fix displaying of negative resources in dialog
- fix situations when AI was hiring too many heroes
- respect the Ultimate Artifact's radius specified by the map creator
- update Polish translation
- fix the castle's well build logic for AI
- align hero's button in level-up dialog
- fix scenarios when ambient sounds from Adventure Map objects are still played while opening a castle's window
- fix cases when Random Monsters appear from a different level due to invalid format of an object on the map
- update Mine's sprite properly after defeating Ghosts in Abandoned Mine
- fix multiple issues related to hero's info popup window and updating his position on a mini-map
- update sounds and music before a hero making an action
- add an environmental sound for Freeman's Foundry
- add initial implementation of true "Evil" interface in the game
- add missing Ultimate Artifact successful digging sound
- do not play pre-battle sound if sounds are off
- fix potential thread-access issues for Nintendo Switch
- fix possible inter-thread race for Adventure Map Status window
- fix a delay in game while crossing a terrain and playing MIDI music

version 0.9.16 (12 June 2022)
- add Flatpak support
- add Belarusian translation
Expand Down
3 changes: 3 additions & 0 deletions script/packaging/common/fheroes2.appdata.xml
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,9 @@
<content_attribute id="violence-fantasy">mild</content_attribute>
</content_rating>
<releases>
<release date="2022-07-11" version="v0.9.17">
<url>https://github.com/ihhub/fheroes2/releases/tag/0.9.17</url>
</release>
<release date="2022-06-12" version="v0.9.16">
<url>https://github.com/ihhub/fheroes2/releases/tag/0.9.16</url>
</release>
Expand Down
4 changes: 2 additions & 2 deletions script/packaging/debian/changelog
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
fheroes2 (0.9.16-1) UNRELEASED; urgency=medium
fheroes2 (0.9.17-1) UNRELEASED; urgency=medium

* Initial release

-- fheroes2 team <fhomm2@gmail.com> Sat, 12 Jun 2022 00:00:00 +0000
-- fheroes2 team <fhomm2@gmail.com> Mon, 11 Jul 2022 00:00:00 +0000
2 changes: 1 addition & 1 deletion src/fheroes2/system/version.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@

#define MAJOR_VERSION 0
#define MINOR_VERSION 9
#define INTERMEDIATE_VERSION 16
#define INTERMEDIATE_VERSION 17

#ifndef BUILD_VERSION
#define BUILD_VERSION 0
Expand Down
2 changes: 1 addition & 1 deletion version.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
0.9.16
0.9.17

0 comments on commit 19c31e7

Please sign in to comment.