Skip to content

Releases: ihhub/fheroes2

version 1.1.4

27 Nov 09:20
03980b4
Compare
Choose a tag to compare
  • Fix passability logic for several objects on the Adventure Map
  • Improve AI behavior during battles
  • Add Virtual numpad support and a new Lean-To object variant
  • Over 20 issues have been closed since the 1.1.3 release

Full list of changes can be found here.

version 1.1.3

23 Oct 03:26
bd1b446
Compare
Choose a tag to compare
  • Add language support for map format and fix several issues with the Editor
  • Improve AI on the Adventure Map and speed up its decisions
  • Expand translation support for more buttons and the Virtual Keyboard
  • Over 30 issues have been closed since the 1.1.2 release

Full list of changes can be found here.

version 1.1.2

15 Sep 10:32
1f27ed9
Compare
Choose a tag to compare
  • Improve AI behavior on the Adventure Map and remove most of bonuses for AI heroes
  • Fix multiple Editor related issues and add support for alliances on the created maps
  • Improve translation support by supporting more languages for the Virtual Keyboard
  • Fix multiple rendering issues in several dialogs
  • Over 40 issues have been closed since the 1.1.1 release

Full list of changes can be found here.

version 1.1.1

13 Jul 11:48
1d5f630
Compare
Choose a tag to compare
  • Add support for Rumors, Daily Events and special conditions in the Editor
  • Update several UI dialogs for the Editor
  • Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map
  • Over 40 issues have been closed since the 1.1.0 release

Full list of changes can be found here.

version 1.1.0

22 May 04:19
da71bd6
Compare
Choose a tag to compare
  • Introduce the new Editor to the engine, which allows to create and play new maps
  • Rework several in-game dialogs
  • Improve AI behavior regarding enemy heroes and castles
  • Update multiple translations

Full list of changes can be found here.

version 1.0.13

16 Mar 14:26
730031d
Compare
Choose a tag to compare
  • Improve list scrolling and add slide to attack action on touch devices
  • Adjust campaign difficulties and fix carry over mechanics for campaigns
  • Update numerous texts and UI elements
  • Add the Eraser tool for the Editor (accessible only for developers at the moment)
  • Over 30 issues have been closed since the 1.0.12 release

Full list of changes can be found here.

version 1.0.12

07 Feb 16:22
523cf9b
Compare
Choose a tag to compare
  • Improve AI's defensive tactics in battles and add surrender logic
  • Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
  • Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
  • Update several UI dialogs and improve overall game performance
  • Over 50 issues have been closed since the 1.0.11 release

Full list of changes can be found here.

version 1.0.11

23 Dec 11:53
03fab32
Compare
Choose a tag to compare
  • Expand Battle Only mode with saving functionality and updated UI
  • Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
  • Improve the logic of AI defensive tactics
  • Rework multiple dialogs, fix and speed up several rendering issues
  • Over 30 issues have been closed since the 1.0.10 release

Full list of changes can be found here.

version 1.0.10

18 Nov 01:36
d443175
Compare
Choose a tag to compare
  • Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
  • Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
  • Rework multiple dialogs, fix and speed up several rendering issues
  • Add new hero action button icon
  • Over 30 issues have been closed since the 1.0.9 release

Full list of changes can be found here.

version 1.0.9

11 Oct 09:32
2f8403a
Compare
Choose a tag to compare
  • Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map
  • Add the ability to confirm actions in battle for touch devices
  • Use the "continue movement" button on the Adventure Map to interact with an object a hero is standing on
  • Make the AI easier on low difficulties
  • Implement roads, streams, monsters and heroes placement in the Editor (accessible only for developers at the moment)
  • Update settings on the Adventure Map
  • Expand the Hot Keys window
  • Over 40 issues have been closed since the 1.0.8 release

Full list of changes can be found here.