Releases: ihhub/fheroes2
Releases · ihhub/fheroes2
version 1.1.4
- Fix passability logic for several objects on the Adventure Map
- Improve AI behavior during battles
- Add Virtual numpad support and a new Lean-To object variant
- Over 20 issues have been closed since the 1.1.3 release
Full list of changes can be found here.
version 1.1.3
- Add language support for map format and fix several issues with the Editor
- Improve AI on the Adventure Map and speed up its decisions
- Expand translation support for more buttons and the Virtual Keyboard
- Over 30 issues have been closed since the 1.1.2 release
Full list of changes can be found here.
version 1.1.2
- Improve AI behavior on the Adventure Map and remove most of bonuses for AI heroes
- Fix multiple Editor related issues and add support for alliances on the created maps
- Improve translation support by supporting more languages for the Virtual Keyboard
- Fix multiple rendering issues in several dialogs
- Over 40 issues have been closed since the 1.1.1 release
Full list of changes can be found here.
version 1.1.1
- Add support for Rumors, Daily Events and special conditions in the Editor
- Update several UI dialogs for the Editor
- Rework AI bonuses logic and fix rare cases with AI behavior on the Adventure Map
- Over 40 issues have been closed since the 1.1.0 release
Full list of changes can be found here.
version 1.1.0
- Introduce the new Editor to the engine, which allows to create and play new maps
- Rework several in-game dialogs
- Improve AI behavior regarding enemy heroes and castles
- Update multiple translations
Full list of changes can be found here.
version 1.0.13
- Improve list scrolling and add slide to attack action on touch devices
- Adjust campaign difficulties and fix carry over mechanics for campaigns
- Update numerous texts and UI elements
- Add the Eraser tool for the Editor (accessible only for developers at the moment)
- Over 30 issues have been closed since the 1.0.12 release
Full list of changes can be found here.
version 1.0.12
- Improve AI's defensive tactics in battles and add surrender logic
- Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment)
- Adjust the AI performance at different difficulty levels and improve its logic on the Adventure Map
- Update several UI dialogs and improve overall game performance
- Over 50 issues have been closed since the 1.0.11 release
Full list of changes can be found here.
version 1.0.11
- Expand Battle Only mode with saving functionality and updated UI
- Add Town and Ocean objects placement in the Editor, and implement base file format for maps (accessible only for developers at the moment)
- Improve the logic of AI defensive tactics
- Rework multiple dialogs, fix and speed up several rendering issues
- Over 30 issues have been closed since the 1.0.10 release
Full list of changes can be found here.
version 1.0.10
- Teach AI to use marketplaces to boost their castle development and improve AI decision making logic during battles
- Add erase tool, artifact and treasure placement in the Editor, and implement possibility to add new future heroes (accessible only for developers at the moment)
- Rework multiple dialogs, fix and speed up several rendering issues
- Add new hero action button icon
- Over 30 issues have been closed since the 1.0.9 release
Full list of changes can be found here.
version 1.0.9
- Improve the AI logic regarding spells and monster positioning on the battlefield as well as path planning logic on the Adventure Map
- Add the ability to confirm actions in battle for touch devices
- Use the "continue movement" button on the Adventure Map to interact with an object a hero is standing on
- Make the AI easier on low difficulties
- Implement roads, streams, monsters and heroes placement in the Editor (accessible only for developers at the moment)
- Update settings on the Adventure Map
- Expand the Hot Keys window
- Over 40 issues have been closed since the 1.0.8 release
Full list of changes can be found here.