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Entity caching class is now a single object (Part 3)
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25 changes: 25 additions & 0 deletions
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...rc/main/java/org/imesense/dynamicspawncontrol/technical/configs/ConfigCacheWorldGame.java
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package org.imesense.dynamicspawncontrol.technical.configs; | ||
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import net.minecraftforge.common.config.Configuration; | ||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; | ||
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public final class ConfigCacheWorldGame implements IConfig | ||
{ | ||
@Override | ||
public void init(FMLPreInitializationEvent event) | ||
{ | ||
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} | ||
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@Override | ||
public void readProperties(Configuration configuration) | ||
{ | ||
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} | ||
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@Override | ||
public void read() | ||
{ | ||
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} | ||
} |
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