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Update to 0.2.0
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imjp94 committed Nov 21, 2021
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20 changes: 20 additions & 0 deletions CHANGELOG.md
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# Changelog

## 0.2.0

- Features:
- Support pressing SHIFT for precision mode
- Support xx/yy/zz to toggle between global/local mode
- Support infinite mouse movement
- Support switching display mode with "Z" key
- Improves:
- Enhance mouse translaiton in local mode
- Add shadow to overlay label
- Bugfixes:
- Fix can't transform in Right orthogonal view
- Fix rotation offset is not relative to initial mouse position
- Fix translation often has a big offset after setting constraint axis
- Fix axis drawn are incorrect when there's rotation in root node
- Fix can't transform when pivot point behind editor camera
- Fix start_session proceed even when no selected node
- Fix output printing axis Vector3 must be normallized when rotation in some direction under orthogonal view
- Fix EditorSetting doesn't have selection_box_color in older version

## 0.1.0

- Features:
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5 changes: 5 additions & 0 deletions README.md
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Expand Up @@ -4,6 +4,7 @@ Blender's 3D transforming shortcuts in Godot

![Showcase](screenshots/gd_blender_shortcuts_showcase.gif)
![Showcase](screenshots/gd_blender_shortcuts_showcase_2.gif)
![Showcase](screenshots/gd_blender_shortcuts_showcase_3.gif)

## Features

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- Visualize constraint axis
- Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings")
- Type transform value
- Switch display mode with "Z"

## Installation

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- Constraint to Single Axis: X or Y or Z
- Constraint to Plane: SHIFT + (X or Y or Z)
- Hide: H
- Precision Mode(while transforming with mouse): SHIFT
- Toggle Global/Local mode(non-persistent): XX or YY or ZZ
- Switch Spatial Editor Viewport Display Mode: Z
2 changes: 1 addition & 1 deletion addons/gd-blender-3d-shortcuts/plugin.cfg
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name="Blender 3D Shortcuts"
description="Blender's 3D transforming shortcuts in Godot"
author="imjp94"
version="0.1"
version="0.2"
script="plugin.gd"
Binary file added screenshots/gd_blender_shortcuts_showcase_3.gif
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