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Cmo Prestige Outfits #1025
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Cmo Prestige Outfits #1025
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…ly working (they're not) how about i blow the fuck up
…s are broken somehow.
…ation-14 into CMO-Prestige Fucking need it to push
requirement: | ||
!type:RoleTimeRequirement | ||
role: JobChiefMedicalOfficer | ||
time: 180000 #50 hrs |
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we already have a 50 hour prestige loadoutEffectGroup for cmo: you can use VeteranCMO
for the loadouts and delete this one since it's essentially a duplicate
- !type:GroupLoadoutEffect | ||
proto: PrestigeCMO | ||
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- type: startingGear |
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this is just for visitor roles and other entities that get spawned with clothes, so this isn't required
- !type:GroupLoadoutEffect | ||
proto: PrestigeCMO | ||
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- type: startingGear |
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ditto on the visitor roles thing
@@ -59,6 +69,19 @@ | |||
equipment: | |||
neck: ClothingNeckMantleCMO | |||
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- type: loadout |
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can you move these loadout prototypes to the _Impstation folder?
- type: entity | ||
parent: [ClothingNeckBase, BaseCommandContraband] | ||
id: ClothingNeckCloakCmosgreatcloak | ||
name: chief medical officer's great cloak |
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pedantic, but the other greatcoats are one word: i suppose this is another type of Thing, but greatcloak might be more in-line
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pedantic, but the other greatcoats are one word: i suppose this is another type of Thing, but greatcloak might be more in-line
well notably this one is a cloak, not a greatcoat
greatcoat's just an old-fashioned word for a big fucking coat
this thing's a cape....... could call it something else i guess but just noting the difference ya
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it's not a great (adjective) cloak, it's a greatcloak. agreeing w dark that it would feel better if it were one word
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Already been changed to one word I agree as well beacuse it matches up with Greycloak as well
@@ -0,0 +1,14 @@ | |||
- type: entity | |||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseCommandContraband] |
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same as the previous parenting comment, but with ClothingOuterCoatLabCmo
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseCommandContraband] | ||
id: ClothingOuterCoatCMO | ||
name: Chief Medical Officer's Labcoat | ||
description: A Medical Labcoat for the Chief Medical officer. The high collar acts as a splash guard for when a patient's veins are particularly leaky. |
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officer should have a capital, and medical labcoat should be lowercase too. other instances of lab coats have it as two separate words as well
@@ -80,3 +80,14 @@ | |||
sprite: _Impstation/Clothing/Neck/Cloaks/hosgreatcoat.rsi | |||
- type: StealTarget | |||
stealGroup: HeadCloak | |||
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- type: entity | |||
parent: [ClothingNeckBase, BaseCommandContraband] |
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if you parent this to just ClothingCloakCmo (so, parent: ClothingCloakCmo
with no need for square brackets) then you don't need to copy components like the StealTarget and it'll automatically get adjusted if the base item ever gets anything added to it
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Caustic: 0.75 |
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for any files that have this "stop sign" at the end of them in github's "Files changed" tab, please leave a blank new line at the end of it. github hates it and it screams and it cries when you dont do this
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repoman jumpscare
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repoman jumpscare get scared get scared get scared
… for god knows why. If anyone can fix that feel free to I commented it out just so that I could finally be fucking done
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need to remove all of repoman.rsi, sorry six
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I do not actually know how
Changelog
Add: CMO Great Cloak and the CMO's Labcoat - 50hr Prestige items