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Irrlicht logo Bullet logo

Castle Battle

Docs Open License dependencies Status version

Some facts

This game is made in C++ with Irrlicht engine for 3D graphic rendering and Bullet Engine for physics simulation. It is made for learning purpose and for an exam at university. Also i didn't developed this type of game before: since i'm a web developer i only developed few 2D HTML5 games at college. That's why it was a little tricky to develop this game, both for time and difficulty reasons. Fortunately Irrlicht documentation is well written.

Prerequisites

Compiling

Castle battle is cross-platform but for now it only compiles on Linux

Compile release mode

From the root directory of the project run

make

Compile debug mode

Don't forget to look Makefile for other commands and for more specifications

Debug level 1

make debug

Debug level 2

make debug2

Debug level n

To setup any level use the VERBOSITY variable. For example for level 5 you can run

make VERBOSITY=5 debug

Documentation

If you want, you can download documentation from this repository. Otherwise you can re-generate on your own but remember that you will need doxygen installed on your system:

make doc

Show documentation

To show documentation run

make doc-show

Documentation online

Visit the online version of the documentation at https://iwasingh.github.io/CastleBattle

License

The MIT License

Copyright (c) 2018 Singh Amarjot

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.