This package is a utility script to get/set lilToon shader property values.
version name | version value |
---|---|
1.2.12 | 25 |
1.3.0 | 26 |
1.3.1 | 27 |
1.3.2 | 28 |
1.3.3 | 29 |
1.3.4 | 30 |
1.3.5 | 31 |
1.3.6 | 32 |
1.3.7 | 33 |
1.4.0 | 34 |
1.4.1 | 35 |
1.5.0 | 36 |
1.5.1 | 37 |
1.5.2 | 38 |
1.6.0 | 39 |
1.7.0 | 40 |
1.7.1 | 41 |
1.7.2 | 42 |
shader name | shader type | rendering type | rendering mode |
---|---|---|---|
lilToon | Normal | ||
Hidden/lilToonOutline | Normal | Opaque | |
Hidden/lilToonCutout | Normal | Cutout | |
Hidden/lilToonCutoutOutline | Normal | Cutout | |
Hidden/lilToonTransparent | Normal | Transparent | |
Hidden/lilToonTransparentOutline | Normal | Transparent | |
Hidden/lilToonOnePassTransparent | Normal | Transparent | |
Hidden/lilToonOnePassTransparentOutline | Normal | Transparent | |
Hidden/lilToonTwoPassTransparent | Normal | Transparent | |
Hidden/lilToonTwoPassTransparentOutline | Normal | Transparent | |
Hidden/lilToonRefraction | Normal | ||
Hidden/lilToonRefractionBlur | Normal | ||
Hidden/lilToonFur | Normal | Fur | Opaque |
Hidden/lilToonFurCutout | Normal | Fur | Cutout |
Hidden/lilToonFurTwoPass | Normal | Fur | Transparent |
Hidden/lilToonGem | Normal | Gem | |
Hidden/lilToonTessellation | Normal | Opaque | |
Hidden/lilToonTessellationOutline | Normal | Opaque | |
Hidden/lilToonTessellationCutout | Normal | Cutout | |
Hidden/lilToonTessellationCutoutOutline | Normal | Cutout | |
Hidden/lilToonTessellationTransparent | Normal | Transparent | |
Hidden/lilToonTessellationTransparentOutline | Normal | Transparent | |
Hidden/lilToonTessellationOnePassTransparent | Normal | Transparent | |
Hidden/lilToonTessellationOnePassTransparentOutline | Normal | Transparent | |
Hidden/lilToonTessellationTwoPassTransparent | Normal | Transparent | |
Hidden/lilToonTessellationTwoPassTransparentOutline | Normal | Transparent | |
Hidden/lilToonLite | Lite | Opaque | |
Hidden/lilToonLiteOutline | Lite | Opaque | |
Hidden/lilToonLiteCutout | Lite | Cutout | |
Hidden/lilToonLiteCutoutOutline | Lite | Cutout | |
Hidden/lilToonLiteTransparent | Lite | Transparent | |
Hidden/lilToonLiteTransparentOutline | Lite | Transparent | |
Hidden/lilToonLiteOnePassTransparent | Lite | Transparent | |
Hidden/lilToonLiteOnePassTransparentOutline | Lite | Transparent | |
Hidden/lilToonLiteTwoPassTransparent | Lite | Transparent | |
Hidden/lilToonLiteTwoPassTransparentOutline | Lite | Transparent | |
_lil/lilToonMulti | Multi | ||
Hidden/lilToonMultiOutline | Multi | ||
Hidden/lilToonMultiRefraction | Multi | Refraction | |
Hidden/lilToonMultiFur | Multi | Fur | |
Hidden/lilToonMultiGem | Multi | Gem | |
_lil/[Optional] lilToonFakeShadow | FakeShadow | ||
_lil/[Optional] lilToonOutlineOnly | Normal | Opaque | |
_lil/[Optional] lilToonOutlineOnlyCutout | Normal | Cutout | |
_lil/[Optional] lilToonOutlineOnlyTransparent | Normal | Transparent | |
_lil/[Optional] lilToonOverlay | Normal | Transparent | |
_lil/[Optional] lilToonOverlayOnePass | Normal | Transparent | |
_lil/[Optional] lilToonFurOnly | Normal | Fur | Opaque |
_lil/[Optional] lilToonFurOnlyCutout | Normal | Fur | Cutout |
_lil/[Optional] lilToonFurOnlyTwoPass | Normal | Fur | Transparent |
_lil/[Optional] lilToonLiteOverlay | Lite | Transparent | |
_lil/[Optional] lilToonLiteOverlayOnePass | Lite | Transparent |
com.izayoi.liltoon.shader.utility
LilToonShader.Utility
LilToonShader.Utility.dll
LilToonShader
unity version |
---|
Unity 2019.4 |
Unity 2020.3 |
Unity 2021.3 |
Unity 2022.1 |
Unity 2022.2 |
Unity 2023.1 |
Unity 2023.2 |
render pipeline | description |
---|---|
BRP | Built-in render pipeline |
URP | Universal render pipeline |
HDRP | High Definition render pipeline |
{UnityProject}/Packages/manifest.json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.5.1",
"jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.5.1",
// --- other packages ---
}
}
Used to specify a specific version.
Projcet Settings
> Player
> Other Settings
> Script Compilation
> Scripting Define Symbols
Scripting Define Symbols | description |
---|---|
LILTOON_1_7_0_OR_NEWER | Define when using lilToon version 1.7.0 or higher. |
LILTOON_1_6_0_OR_NEWER | Define when using lilToon version 1.6.0 or higher. |
LILTOON_1_5_0_OR_NEWER | Define when using lilToon version 1.5.0 or higher. |
LILTOON_1_4_0_OR_NEWER | Define when using lilToon version 1.4.0 or higher. |
LILTOON_1_3_0_OR_NEWER | Define when using lilToon version 1.3.0 or higher. |
LILTOON_1_2_12_OR_OLDER | Define when using lilToon version 1.2.12 or lower. |
(not define) | latest (recommended) |
using LilToonShader;
using UnityEngine;
public void Method()
{
var ltsUtility = new LtsUtility();
// Get all property values.
LilToonPropertyContainer property = ltsUtility.GetPropertyValuesFromMaterial(material);
if (property.PropertyEntityType == LilPropertyEntityType.Normal)
{
property.NormalPropertyEntity.Emission.EmissionColor = Color.white;
}
else if (property.PropertyEntityType == LilPropertyEntityType.Lite)
{
property.LitePropertyEntity.Emission.EmissionColor = Color.white;
}
// Set all property values.
ltsUtility.SetPropertyValuesToMaterial(material, property);
}
public void BlockMethod()
{
var ltsUtility = new LtsUtility();
// Get property block values.
LilEmission emission = ltsUtility.MaterialGetter.GetLilEmissionPropertyValues(material);
emission.EmissionColor = Color.white;
// Set property block values.
ltsUtility.MaterialSetter.SetLilEmissionPropertyValues(material, emission);
}
public void OneMethod()
{
// Get property value.
var emissionColor = material.GetColor(PropertyName.EmissionColor);
emissionColor = Color.white;
// Set property value.
material.SetColor(PropertyName.EmissionColor, emissionColor);
}
Last updated: 18 Jan, 2024
Editor: Izayoi Jiichan
Copyright (C) 2022 Izayoi Jiichan. All Rights Reserved.