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Pong written in 6502 assembly, able to run on an Nintendo Entertainment System

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NESPong

Pong written in 6502 assembly, able to run on an Nintendo Entertainment System

Compiling

The nesasm compiler was used to compile pong.asm into a ROM (pong.nes).

Running

I recommend using the FCEUXD SP NES emulator. It includes a bunch of features to see whats going on in the registers and graphics nametables and all that jazz.

-NOTE- FCEUXD is Windows only. NEStopia is a viable alternative for Mac. I used Wine + FCEUXD to develop, but it did result in some stuttering when playing the game.

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Pong written in 6502 assembly, able to run on an Nintendo Entertainment System

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