try automatic relase on tagging #25
Workflow file for this run
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# | |
# .github/workflows/build.yml | |
# | |
# Copyright 2024 Jens A. Koch. | |
# SPDX-License-Identifier: MIT | |
# This file is part of https://github.com/jakoch/rasterizers | |
# | |
name: "Build on Windows" | |
on: | |
# You can manually run this workflow. | |
workflow_dispatch: | |
push: | |
branches: | |
- main | |
tags: | |
- "*.*.*" | |
pull_request: | |
branches: | |
- main | |
# This workflow runs on schedule: every Sunday at 1 am. | |
#schedule: | |
# - cron: "0 1 * * 0" | |
# needed by "softprops/action-gh-release" | |
permissions: | |
contents: write | |
# improve CI concurrency by automatically cancelling outdated jobs | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.head_ref || github.ref }} | |
cancel-in-progress: true | |
jobs: | |
# --------------------------------------------------------------------------------------- | |
build-on-windows: | |
# --------------------------------------------------------------------------------------- | |
name: "Windows VC17" | |
# https://github.com/actions/runner-images | |
runs-on: windows-2022 | |
env: | |
BUILD_DIR: ${{github.workspace}}\swiftshader\build | |
INSTALL_DIR: ${{github.workspace}}\swiftshader\install | |
defaults: | |
run: | |
shell: cmd | |
steps: | |
- name: 🤘 Checkout Code | |
uses: actions/checkout@v4 # https://github.com/actions/checkout | |
with: | |
repository: google/swiftshader | |
path: swiftshader | |
- name: 🛠️ Setup Visual Studio Developer Command Prompt | |
uses: ilammy/msvc-dev-cmd@v1 | |
# https://github.com/actions/runner-images/blob/main/images/windows/Windows2022-Readme.md#visual-studio-enterprise-2022 | |
#- name: 🛠️ Setup Visual Studio Developer Command Prompt | |
# run: call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat" | |
# shell: cmd | |
# https://community.chocolatey.org/packages/cmake | |
- name: 🔽 Install CMake | |
run: choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System' --no-progress | |
# Reminder: This step requires that the CMakePresets for CI contain | |
# "CMAKE_CXX_COMPILER_LAUNCHER": "sccache". | |
- name: 🎯 Setup Build Cache | |
uses: hendrikmuhs/ccache-action@v1 # https://github.com/hendrikmuhs/ccache-action | |
with: | |
variant: sccache | |
key: cache-build-${{ github.ref }} | |
restore-keys: | | |
cache-build-${{ github.ref }} | |
cache-build- | |
- name: 🖋️ CMake ➔ Configure | |
run: | | |
cmake -S swiftshader -B ${{ env.BUILD_DIR }} ^ | |
-G Ninja ^ | |
-DCMAKE_BUILD_TYPE=Release ^ | |
-DCMAKE_CXX_COMPILER_LAUNCHER=sccache ^ | |
-DSWIFTSHADER_BUILD_VULKAN=ON ^ | |
-DSWIFTSHADER_BUILD_EGL=OFF ^ | |
-DSWIFTSHADER_BUILD_GLESv2=OFF ^ | |
-DSWIFTSHADER_BUILD_GLES_CM=OFF ^ | |
-DSWIFTSHADER_BUILD_PVR=OFF ^ | |
-DSWIFTSHADER_BUILD_TESTS=OFF | |
- name: 🙏 CMake ➔ Build | |
run: | | |
cmake --build ${{ env.BUILD_DIR }} --parallel --config Release --target vk_swiftshader | |
#- name: CMake ➔ Install | |
# run: | | |
# cmake --install ${{ env.BUILD_DIR }} --prefix ${{ env.INSTALL_DIR }} --verbose | |
- name: ❔ CHECK folders, to see if everything is present (after building & installing) | |
run: | | |
dir /S /B ${{ env.BUILD_DIR }} | |
# dir /S /B ${{ env.INSTALL_DIR }} | |
# Change back to INSTALL_DIR, when i figured out how to "cmake install" this crap. | |
# Well, after build, there is a folder "Windows"... lets package only that. | |
- name: 📝 Get Version of SwiftShader Library (Maj.Min.Patch.Rev) | |
shell: pwsh | |
run: | | |
$libraryPath = "${{ env.BUILD_DIR }}\Windows\vk_swiftshader.dll" | |
$versionInfo = (Get-Item $libraryPath).VersionInfo | |
$fileVersionRaw = $versionInfo.FileVersionRaw | |
Write-Output "FileVersionRaw: $fileVersionRaw" | |
echo "VERSION=$fileVersionRaw" >> $env:GITHUB_ENV | |
- name: 📝 Get Git commit shorthash | |
shell: pwsh | |
run: | | |
echo "SHORTHASH=$($env:GITHUB_SHA.substring(0,7))" >> $env:GITHUB_ENV | |
# Versioning Pattern: "swiftshader-5.0.0.0-a2s8ad3-win64.zip" | |
- name: 🏷️ Versionize Artifact | |
shell: pwsh | |
run: | | |
echo "SWIFTSHADER_ARTIFACT_NAME=swiftshader-${{ env.VERSION }}-${{ env.SHORTHASH }}-win64" >> $env:GITHUB_ENV | |
echo "SWIFTSHADER_ARTIFACT_ZIPFILE=swiftshader-${{ env.VERSION }}-${{ env.SHORTHASH }}-win64.zip" >> $env:GITHUB_ENV | |
- name: 📦 Package | |
run: | | |
7z a -tzip -mx9 "${{ env.SWIFTSHADER_ARTIFACT_ZIPFILE }}" "${{ env.BUILD_DIR }}\Windows\*" | |
- name: 📦 🚀 Upload Artifact | |
uses: actions/upload-artifact@v4 # https://github.com/actions/upload-artifact | |
with: | |
name: ${{ env.SWIFTSHADER_ARTIFACT_NAME }} | |
path: ${{ env.SWIFTSHADER_ARTIFACT_ZIPFILE }} | |
- name: 📦 🚀 Release | |
uses: softprops/action-gh-release@v2 # https://github.com/softprops/action-gh-release | |
if: startsWith(github.ref, 'refs/tags/') | |
with: | |
files: ${{ env.SWIFTSHADER_ARTIFACT_ZIPFILE }} |