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@jasonjgardner jasonjgardner released this 09 Oct 20:01
· 150 commits to main since this release

Screenshot of JG RTX blocks with known issue

Changelog

Added

  • Sniffer egg
  • Suspicious sand and gravel
  • Pink petals
  • Bamboo fence
  • Stripped bamboo block
  • Chiseled bookshelf
  • Torchflower (Only final stage)

Updated

  • Acacia door
  • Dark oak door
  • Peonies
  • Cherry blossom leaves
  • Stonier gravel and bedrock textures

Fixed

  • Added missing green candles textures

Full Changelog: v0.30.0...v0.31.0

Known Issues

  • Portions of normal maps and MER maps are visible on certain blocks. The affected blocks vary depending on if there are other resource or behavior packs in use. (Shown in screenshot above.)
  • Z-fighting occurs on chiseled bookshelf and decorated pots.
  • Chiseled bookshelves appear to have no normal map applied.
  • Bamboo blocks textures become compressed

Dev Blog

RTX shader technical limitations have stymied progress again. New blocks, like chiseled bookshelves and decorated pots, use layered textures which causes Z-fighting with RTX ON. The terrain atlas remains out of alignment and is still restricted to a specific size (16384px²).

Deferred Lighting on the Horizon

Screenshots of JG RTX on Xbox Series X:

JG RTX on the Xbox
JG RTX running on Xbox
RTX is not enabled in these screenshots, though PBR textures are supported.