Introduction to Videogames Development Course Project
Models must be loaded in .blend format, not .obj (they will be ignored by git).
Assets:
- Map Design
- Enemies Models:
-- Change crouched enemy to aiming-down-sniper position)
-- Turret model
- Textures:
-- Main Character
-- Enemies
-Sounds:
-- Game music
Programming:
- Finish camera movement
- Main Menu
- Pause Menu
- Enemy IA / Animation:
-- Change crouched enemy behaviour along with model
-- Turret
- Power Ups
- Obstacles:
-- Convert water into "falling" obstacle by putting a trigger collider on it and disabling the Player's collider when entering on it so he falls.
- UI
Design document:
- Map Sketches
https://www.youtube.com/watch?v=RHie6Hg0mQ4&list=PL2cNFQAw_ndx1ID-DuvFoeGR_nE4jOFTq
Tutorial MAKE A GAME (Viejo, pero más completo):
https://www.youtube.com/watch?v=g5QFW12utdU
Tutorial MAKE A GAME (Nuevo, más corto):
https://www.youtube.com/watch?v=IlKaB1etrik