A 2D top-down libGDX game that features a game world where a player can simply move around and collide with other entities. This project is used to practice the principle of composition using the Entity-Component-System (ECS) pattern.
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A top-down libGDX game that demonstrates Box2D physics and Ashley ECS
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jgarivera/blitzbit
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A top-down libGDX game that demonstrates Box2D physics and Ashley ECS