A Rust raytracer based on Peter Shirley's Ray Tracing in one weekend.
Cornell Box, 800 x 800 with 20000x oversampled.
Book 1 final render, 1200 x 800 with 500x oversampled.
Book 2 final render, 650 x 650 with 10000x oversampled.
❯ cargo build --release
Compiling ray-tracer v0.1.0 (/Users/xxx/ray-tracer)
Finished release [optimized] target(s) in 0.60s
❯ ./target/release/ray-tracer > image.ppm