This is an Emacs minor mode and collection of commands for working with Parenscript code in SLIME and sending it to the browser via Skewer. The goal is to create an environment for hacking Parenscript which fits as naturally as possible into the Lisp style of interactive development.
There’s at least one other project with related goals, slime-proxy, though at the time of writing it’s unclear whether it’s still being actively developed.
Trident is available on MELPA, meaning a simple M-x package-install RET
trident-mode RET
will install both it and its dependencies.
To enable MELPA, if you haven’t already, add something like the following to your Emacs configuration:
(require 'package)
(add-to-list 'package-archives
'("melpa" . "http://melpa.milkbox.net/packages/") t)
(package-initialize)
The dependencies that will be installed are:
Trident also requires a Common Lisp implementation and Parenscript. Quicklisp is the best way to install Parenscript.
To enable trident-mode
in a SLIME buffer: M-x trident-mode
.
To have lisp-mode
, slime-mode
, and trident-mode
all enable automatically
for any file with an extension of “.paren”:
(add-to-list 'auto-mode-alist (cons "\\.paren\\'" 'lisp-mode))
(add-hook 'lisp-mode-hook
#'(lambda ()
(when (and buffer-file-name
(string-match-p "\\.paren\\>" buffer-file-name))
(unless (slime-connected-p)
(save-excursion (slime)))
(trident-mode +1))))
Parenscript must be loaded in your Common Lisp image, and you’ll probably also want to import its symbols:
(ql:quickload :parenscript)
(use-package :parenscript)
With the above taken care of it’s time to skewer the browser. See Skewer’s README for detailed information on the multiple ways you can connect to a site - including sites on servers you don’t control.
The fastest way to simply try things out is to run M-x run-skewer
. Skewer
will load an empty page in your browser and connect to it. You can immediately
begin using Trident’s evaluation commands (described below); to additionally
open a JavaScript REPL you can run M-x skewer-repl
.
These commands generate JavaScript from the Parenscript code and display it but don’t send it to the browser for evaluation:
trident-expand-sexp
trident-expand-last-expression
trident-expand-defun
trident-expand-region
trident-expand-buffer
trident-expand-dwim
From within an expansion buffer you can press e
to send the JavaScript to the
browser, w
to copy it to the kill ring, s
to save it to a file (you’ll be
prompted for the destination) or q
to dismiss the buffer. The copy command,
w
, acts on the region if it’s active or the entire buffer otherwise.
Additionally, you can use M-x trident-compile-buffer-to-file
to expand the
current buffer and save the generated code directly to a file.
These commands first compile the Parenscript code to JavaScript and then immediately send to it the browser to be evaluated:
trident-eval-sexp
trident-eval-last-expression
trident-eval-defun
trident-eval-region
trident-eval-buffer
trident-eval-dwim
The traditional set of code evaluation key bindings is a poor fit for Trident,
since they would shadow SLIME’s equivalent commands and that’s probably not
what you want. That leaves us without a clear convention to follow, so by
default we don’t establish any key bindings at all. However, the function
trident-add-keys-with-prefix
will add two-key key bindings for all commands
behind a prefix of your choice.
For example:
(trident-add-keys-with-prefix "C-c C-e")
;; The key sequence for trident-eval-region is "e r", so it's now bound to "C-c
;; C-e er"
The full list of key bindings trident-add-keys-with-prefix
will establish is:
e RET
–trident-eval-sexp
e e
–trident-eval-last-expression
e d
–trident-eval-defun
e r
–trident-eval-region
e b
–trident-eval-buffer
e SPC
–trident-eval-dwim
x RET
–trident-expand-sexp
x e
–trident-expand-last-expression
x d
–trident-expand-defun
x r
–trident-expand-region
x b
–trident-expand-buffer
x SPC
–trident-expand-dwim
Evaluation commands begin with an “e”, expansion commands with “x”. The second
letter is generally mnemonic but not always. The -sexp
commands use RET
in
correspondence to slime-expand-1
, and the -dwim
commands use the space bar
because it’s easy and comfortable to hit.
Please consider these keys provisional, and let me know if you have any ideas for improving the arrangement.
If you really want to shadow SLIME’s key bindings in buffers where
trident-mode
is active you could do something like this:
(defun steal-slime-keys-for-trident! ()
;; Don't affect all SLIME buffers, just where invoked
(make-local-variable 'slime-mode-map)
(let ((map slime-mode-map))
(define-key map (kbd "C-x C-e") nil)
(define-key map (kbd "C-c C-r") nil)
(define-key map (kbd "C-M-x") nil)
(define-key map (kbd "C-c C-k") nil)
(define-key map (kbd "C-c C-m") nil))
(let ((map trident-mode-map))
(define-key map (kbd "C-x C-e") 'trident-eval-last-expression)
(define-key map (kbd "C-c C-r") 'trident-eval-region)
(define-key map (kbd "C-M-x") 'trident-eval-defun)
(define-key map (kbd "C-c C-k") 'trident-eval-buffer)
(define-key map (kbd "C-c C-m") 'trident-expand-sexp)))
(add-hook 'trident-mode-hook 'steal-slime-keys-for-trident!)
slime-selector
is a great feature and Trident can optionally integrate with
it. If you call trident-add-slime-selector-methods
, two entries related to
trident-mode
will be added. One, invoked with p
, will take you to the most
recently visited buffer where trident-mode
is active (excluding buffers which
are already visible). The other, on P
, will take you to a scratch buffer with
trident-mode
enabled, creating the buffer if necessary.
Speaking of the scratch buffer, the trident-scratch
command will take you
straight there.
- Add some tests.
- Better documentation.
- Look into adding a REPL.
- See if more integration with SLIME is possible.
- Command(s) for compiling to a file.
- Similar support for CL-WHO and/or CSS-LITE?
- Add support for Customize.
Contributions are very welcome. Since I’ve just started working on this and don’t have everything figured out yet, please first contact me on GitHub or send me an email so we can talk before you start working on something.