- I created a fictional character, that takes up the name entered by the user.
- The character is a musician who is slowly rising to fame.
- As the users move through the story, they will encounter various situations they face as their fame grows. Depending on what they choose, they will encounter new situations in the story.
- I decided to keep fame and loneliness as parameters that increase or decrease depending on what the player choose in those different situations.
- In the end a score is calculated and based on that score a story is painted for the user.
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Used Twine SugarCube to create an interactive narrative that takes the user into a journey of life after fame
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