Simple rust bindings for mediapipe.
Forked from: https://github.com/angular-rust/ux-mediapipe 🙏
And heavily based on this example: https://github.com/asprecic/mediapipe-qt-integration-example 🤌
To run the examples clone this project.
git clone https://github.com/julesyoungberg/mediapipe-rs.git
Mediapipe is a framework for building AI-powered computer vision applications. It provides high level libraries exposing some of its solutions for common problems. This package makes some of these solutions available in Rust. In order to use it we must build a custom mediapipe C++ library.
Clone the modified Mediapipe repo next to mediapipe-rs
or a project that uses mediapipe-rs
.
git clone https://github.com/julesyoungberg/mediapipe.git
cd mediapipe
Build & install the mediagraph library.
bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:libmediagraph.dylib
sudo cp bazel-bin/mediapipe/libmediagraph.dylib /usr/local/lib/libmediagraph.dylib
sudo cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h
bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:mediagraph
sudo cp bazel-bin/mediapipe/libmediagraph.so /usr/local/lib/libmediagraph.so
sudo cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h
Navigate to the project directory and create a symbolic link to ../mediapipe/mediapipe
.
cd ../mediapipe-rs # or the path to your project
ln -s ../mediapipe/mediapipe .
Add the following to your dependencies list in Cargo.toml
:
mediapipe = { git = "https://github.com/julesyoungberg/mediapipe-rs" }
Mediapipe relies on tflite files which must be available at ./mediapipe/modules/
. The easiest way to satisfy this is by creating a symbolic link to mediapipe as explained in the linking
section above.
Examples are located in the ./examples
directory. Run face_mesh.rs
with
cargo run --release --example face_mesh