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# Human 3.6M dataset | ||
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## 1. Acknowledgments | ||
This project incorporates code from <a href="https://github.com/facebookresearch/QuaterNet/tree/main">QuaterNet: A Quaternion-based Recurrent Model for Human Motion</a> by Dario Pavllo, David Grangier, and Michael Auli, which is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. You can find a copy of the license at http://creativecommons.org/licenses/by-nc/4.0/. | ||
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### 1.1 Modifications |
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from .human36m import Human36MDataset |
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import copy | ||
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import numpy as np | ||
import torch | ||
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from skelcast.data import DATASETS | ||
from skelcast.data.human36m.camera import normalize_screen_coordinates | ||
from skelcast.data.human36m.skeleton import Skeleton | ||
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from skelcast.data.human36m.quaternion import qeuler_np, qfix | ||
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class MocapDataset: | ||
def __init__(self, path, skeleton, fps): | ||
self._data = self._load(path) | ||
self._fps = fps | ||
self._use_gpu = False | ||
self._skeleton = skeleton | ||
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def cuda(self): | ||
self._use_gpu = True | ||
self._skeleton.cuda() | ||
return self | ||
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def _load(self, path): | ||
result = {} | ||
data = np.load(path, 'r') | ||
for i, (trajectory, rotations, subject, action) in enumerate(zip(data['trajectories'], | ||
data['rotations'], | ||
data['subjects'], | ||
data['actions'])): | ||
if subject not in result: | ||
result[subject] = {} | ||
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result[subject][action] = { | ||
'rotations': rotations, | ||
'trajectory': trajectory | ||
} | ||
return result | ||
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def downsample(self, factor, keep_strides=True): | ||
""" | ||
Downsample this dataset by an integer factor, keeping all strides of the data | ||
if keep_strides is True. | ||
The frame rate must be divisible by the given factor. | ||
The sequences will be replaced by their downsampled versions, whose actions | ||
will have '_d0', ... '_dn' appended to their names. | ||
""" | ||
assert self._fps % factor == 0 | ||
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for subject in self._data.keys(): | ||
new_actions = {} | ||
for action in list(self._data[subject].keys()): | ||
for idx in range(factor): | ||
tup = {} | ||
for k in self._data[subject][action].keys(): | ||
tup[k] = self._data[subject][action][k][idx::factor] | ||
new_actions[action + '_d' + str(idx)] = tup | ||
if not keep_strides: | ||
break | ||
self._data[subject] = new_actions | ||
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self._fps //= factor | ||
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def _mirror_sequence(self, sequence): | ||
mirrored_rotations = sequence['rotations'].copy() | ||
mirrored_trajectory = sequence['trajectory'].copy() | ||
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joints_left = self._skeleton.joints_left() | ||
joints_right = self._skeleton.joints_right() | ||
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# Flip left/right joints | ||
mirrored_rotations[:, joints_left] = sequence['rotations'][:, joints_right] | ||
mirrored_rotations[:, joints_right] = sequence['rotations'][:, joints_left] | ||
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mirrored_rotations[:, :, [2, 3]] *= -1 | ||
mirrored_trajectory[:, 0] *= -1 | ||
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return { | ||
'rotations': qfix(mirrored_rotations), | ||
'trajectory': mirrored_trajectory | ||
} | ||
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def mirror(self): | ||
""" | ||
Perform data augmentation by mirroring every sequence in the dataset. | ||
The mirrored sequences will have '_m' appended to the action name. | ||
""" | ||
for subject in self._data.keys(): | ||
for action in list(self._data[subject].keys()): | ||
if '_m' in action: | ||
continue | ||
self._data[subject][action + '_m'] = self._mirror_sequence(self._data[subject][action]) | ||
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def compute_euler_angles(self, order): | ||
for subject in self._data.values(): | ||
for action in subject.values(): | ||
action['rotations_euler'] = qeuler_np(action['rotations'], order, use_gpu=self._use_gpu) | ||
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def compute_positions(self): | ||
for subject in self._data.values(): | ||
for action in subject.values(): | ||
rotations = torch.from_numpy(action['rotations'].astype('float32')).unsqueeze(0) | ||
trajectory = torch.from_numpy(action['trajectory'].astype('float32')).unsqueeze(0) | ||
if self._use_gpu: | ||
rotations = rotations.cuda() | ||
trajectory = trajectory.cuda() | ||
action['positions_world'] = self._skeleton.forward_kinematics(rotations, trajectory).squeeze(0).cpu().numpy() | ||
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# Absolute translations across the XY plane are removed here | ||
trajectory[:, :, [0, 2]] = 0 | ||
action['positions_local'] = self._skeleton.forward_kinematics(rotations, trajectory).squeeze(0).cpu().numpy() | ||
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def __getitem__(self, key): | ||
return self._data[key] | ||
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def subjects(self): | ||
return self._data.keys() | ||
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def subject_actions(self, subject): | ||
return self._data[subject].keys() | ||
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def all_actions(self): | ||
result = [] | ||
for subject, actions in self._data.items(): | ||
for action in actions.keys(): | ||
result.append((subject, action)) | ||
return result | ||
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def fps(self): | ||
return self._fps | ||
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def skeleton(self): | ||
return self._skeleton | ||
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@DATASETS.register_module() | ||
class Human36MDataset(MocapDataset): | ||
def __init__(self, path, seq_len=27): | ||
skeleton = Skeleton(offsets=[ | ||
[ 0. , 0. , 0. ], | ||
[-132.948591, 0. , 0. ], | ||
[ 0. , -442.894612, 0. ], | ||
[ 0. , -454.206447, 0. ], | ||
[ 0. , 0. , 162.767078], | ||
[ 0. , 0. , 74.999437], | ||
[ 132.948826, 0. , 0. ], | ||
[ 0. , -442.894413, 0. ], | ||
[ 0. , -454.20659 , 0. ], | ||
[ 0. , 0. , 162.767426], | ||
[ 0. , 0. , 74.999948], | ||
[ 0. , 0.1 , 0. ], | ||
[ 0. , 233.383263, 0. ], | ||
[ 0. , 257.077681, 0. ], | ||
[ 0. , 121.134938, 0. ], | ||
[ 0. , 115.002227, 0. ], | ||
[ 0. , 257.077681, 0. ], | ||
[ 0. , 151.034226, 0. ], | ||
[ 0. , 278.882773, 0. ], | ||
[ 0. , 251.733451, 0. ], | ||
[ 0. , 0. , 0. ], | ||
[ 0. , 0. , 99.999627], | ||
[ 0. , 100.000188, 0. ], | ||
[ 0. , 0. , 0. ], | ||
[ 0. , 257.077681, 0. ], | ||
[ 0. , 151.031437, 0. ], | ||
[ 0. , 278.892924, 0. ], | ||
[ 0. , 251.72868 , 0. ], | ||
[ 0. , 0. , 0. ], | ||
[ 0. , 0. , 99.999888], | ||
[ 0. , 137.499922, 0. ], | ||
[ 0. , 0. , 0. ] | ||
], | ||
parents=[-1, 0, 1, 2, 3, 4, 0, 6, 7, 8, 9, 0, 11, 12, 13, 14, 12, | ||
16, 17, 18, 19, 20, 19, 22, 12, 24, 25, 26, 27, 28, 27, 30], | ||
joints_left=[1, 2, 3, 4, 5, 24, 25, 26, 27, 28, 29, 30, 31], | ||
joints_right=[6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22, 23]) | ||
super().__init__(path, skeleton, fps=50) | ||
self.compute_positions() |
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