- First project of YGL(Instute course of immersive content developer using realtime engine)
- Escape from a maze with run away from following monsters
- Developed wall climbing one of the packour action using Animation blueprint and AnimMontage.
- Developed Sliding wall with Triggerbox and Spline
- Developed Obstacle that go to start point if player overlap.
- Made Revolving door with using physics
- Made Jumppad to overview where the player is.