React Canvas adds the ability for React components to render to <canvas>
rather than DOM.
This project is a work-in-progress. Though much of the code is in production on flipboard.com, the React canvas bindings are relatively new and the API is subject to change.
Having a long history of building interfaces geared toward mobile devices, we found that the reason mobile web apps feel slow when compared to native apps is the DOM. CSS animations and transitions are the fastest path to smooth animations on the web, but they have several limitations. React Canvas leverages the fact that most modern mobile browsers now have hardware accelerated canvas.
While there have been other attempts to bind canvas drawing APIs to React, they are more focused on visualizations and games. Where React Canvas differs is in the focus on building application user interfaces. The fact that it renders to canvas is an implementation detail.
React Canvas brings some of the APIs web developers are familiar with and blends them with a high performance drawing engine.
React Canvas provides a set of standard React components that abstract the underlying rendering implementation.
Surface is the top-level component. Think of it as a drawing canvas in which you can place other components.
Layer is the the base component by which other components build upon. Common styles and properties such as top, width, left, height, backgroundColor and zIndex are expressed at this level.
Group is a container component. Because React enforces that all components return a single component in render()
, Groups can be useful for parenting a set of child components. The Group is also an important component for optimizing scrolling performance, as it allows the rendering engine to cache expensive drawing operations.
Text is a flexible component that supports multi-line truncation, something which has historically been difficult and very expensive to do in DOM.
Image is exactly what you think it is. However, it adds the ability to hide an image until it is fully loaded and optionally fade it in on load.
ListView is a touch scrolling container that renders a list of elements in a column. Think of it like UITableView for the web. It leverages many of the same optimizations that make table views on iOS and list views on Android fast.
React Canvas components support the same event model as normal React components. However, not all event types are currently supported.
For a full list of supported events see EventTypes.
Here is a very simple component that renders text below an image:
var React = require('react');
var ReactCanvas = require('react-canvas');
var Surface = ReactCanvas.Surface;
var Image = ReactCanvas.Image;
var Text = ReactCanvas.Text;
var MyComponent = React.createClass({
render: function () {
var surfaceWidth = window.innerWidth;
var surfaceHeight = window.innerHeight;
var imageStyle = this.getImageStyle();
var textStyle = this.getTextStyle();
return (
<Surface width={surfaceWidth} height={surfaceHeight} left={0} top={0}>
<Image style={imageStyle} src='...' />
<Text style={textStyle}>
Here is some text below an image.
</Text>
</Surface>
);
},
getImageHeight: function () {
return Math.round(window.innerHeight / 2);
},
getImageStyle: function () {
return {
top: 0,
left: 0,
width: window.innerWidth,
height: this.getImageHeight()
};
},
getTextStyle: function () {
return {
top: this.getImageHeight() + 10,
left: 0,
width: window.innerWidth,
height: 20,
lineHeight: 20,
fontSize: 12
};
}
});
Many mobile interfaces involve an infinitely long scrolling list of items. React Canvas provides the ListView component to do just that.
Because ListView virtualizes elements outside of the viewport, passing children to it is different than a normal React component where children are declared in render().
The numberOfItemsGetter
, itemHeightGetter
and itemGetter
props are all required.
var ListView = ReactCanvas.ListView;
var MyScrollingListView = React.createClass({
render: function () {
return (
<ListView
numberOfItemsGetter={this.getNumberOfItems}
itemHeightGetter={this.getItemHeight}
itemGetter={this.renderItem} />
);
},
getNumberOfItems: function () {
// Return the total number of items in the list
},
getItemHeight: function () {
// Return the height of a single item
},
renderItem: function (index) {
// Render the item at the given index, usually a <Group>
},
});
See the timeline example for a more complete example.
Currently, ListView requires that each item is of the same height. Future versions will support variable height items.
React Canvas provides the measureText
function for computing text metrics.
The Page component in the timeline example contains an example of using measureText to achieve precise multi-line ellipsized text.
Custom fonts are not currently supported but will be added in a future version.
There is experimental support for using css-layout to style React Canvas components. This is a more expressive way of defining styles for a component using standard CSS styles and flexbox.
Future versions may not support css-layout out of the box. The performance implications need to be investigated before baking this in as a core layout principle.
See the css-layout example.
This area needs further exploration. Using fallback content (the canvas DOM sub-tree) should allow screen readers such as VoiceOver to interact with the content. We've seen mixed results with the iOS devices we've tested. Additionally there is a standard for focus management that is not supported by browsers yet.
One approach that was raised by Bespin in 2009 is to keep a parallel DOM in sync with the elements rendered in canvas.
npm install
npm start
This will start a live reloading server on port 8080.
A note on NODE_ENV and React: running the examples with NODE_ENV=production
will noticeably improve scrolling performance. This is because React skips propType validation in production mode.