All URIs are relative to https://api.dofusdu.de
Method | HTTP request | Description |
---|---|---|
GetAllItemsEquipmentList | Get /{game}/v1/{language}/items/equipment/all | List All Equipment |
GetItemsEquipmentList | Get /{game}/v1/{language}/items/equipment | List Equipment |
GetItemsEquipmentSearch | Get /{game}/v1/{language}/items/equipment/search | Search Equipment |
GetItemsEquipmentSingle | Get /{game}/v1/{language}/items/equipment/{ankama_id} | Single Equipment |
ListItems GetAllItemsEquipmentList(ctx, language, game).SortLevel(sortLevel).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).AcceptEncoding(acceptEncoding).FilterTypeNameId(filterTypeNameId).Execute()
List All Equipment
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "en" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
sortLevel := "desc" // string | sort the resulting list by level, default unsorted (optional)
filterMinLevel := int32(10) // int32 | only results which level is equal or above this value (optional)
filterMaxLevel := int32(60) // int32 | only results which level is equal or below this value (optional)
acceptEncoding := "acceptEncoding_example" // string | optional compression for saving bandwidth (optional)
filterTypeNameId := []string{"Inner_example"} // []string | multi-filter results with the english type name. Add with \"wood\" or \"+wood\" and exclude with \"-wood\". (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.EquipmentAPI.GetAllItemsEquipmentList(context.Background(), language, game).SortLevel(sortLevel).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).AcceptEncoding(acceptEncoding).FilterTypeNameId(filterTypeNameId).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `EquipmentAPI.GetAllItemsEquipmentList``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetAllItemsEquipmentList`: ListItems
fmt.Fprintf(os.Stdout, "Response from `EquipmentAPI.GetAllItemsEquipmentList`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetAllItemsEquipmentListRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
sortLevel | string | sort the resulting list by level, default unsorted | filterMinLevel | int32 | only results which level is equal or above this value | filterMaxLevel | int32 | only results which level is equal or below this value | acceptEncoding | string | optional compression for saving bandwidth | filterTypeNameId | []string | multi-filter results with the english type name. Add with "wood" or "+wood" and exclude with "-wood". |
No authorization required
- Content-Type: Not defined
- Accept: application/json
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ListItems GetItemsEquipmentList(ctx, language, game).SortLevel(sortLevel).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).PageSize(pageSize).PageNumber(pageNumber).FieldsItem(fieldsItem).FilterTypeNameId(filterTypeNameId).Execute()
List Equipment
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "en" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
sortLevel := "desc" // string | sort the resulting list by level, default unsorted (optional)
filterMinLevel := int32(10) // int32 | only results which level is equal or above this value (optional)
filterMaxLevel := int32(60) // int32 | only results which level is equal or below this value (optional)
pageSize := int32(5) // int32 | size of the results from the list. -1 disables pagination and gets all in one response. (optional)
pageNumber := int32(1) // int32 | page number based on the current page[size]. So you could get page 1 with 8 entrys and page 2 would have entries 8 to 16. (optional)
fieldsItem := []string{"FieldsItem_example"} // []string | adds fields from their detail endpoint to the item list entries. Multiple comma separated values allowed. (optional)
filterTypeNameId := []string{"Inner_example"} // []string | multi-filter results with the english type name. Add with \"wood\" or \"+wood\" and exclude with \"-wood\". (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.EquipmentAPI.GetItemsEquipmentList(context.Background(), language, game).SortLevel(sortLevel).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).PageSize(pageSize).PageNumber(pageNumber).FieldsItem(fieldsItem).FilterTypeNameId(filterTypeNameId).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `EquipmentAPI.GetItemsEquipmentList``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetItemsEquipmentList`: ListItems
fmt.Fprintf(os.Stdout, "Response from `EquipmentAPI.GetItemsEquipmentList`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetItemsEquipmentListRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
sortLevel | string | sort the resulting list by level, default unsorted | filterMinLevel | int32 | only results which level is equal or above this value | filterMaxLevel | int32 | only results which level is equal or below this value | pageSize | int32 | size of the results from the list. -1 disables pagination and gets all in one response. | pageNumber | int32 | page number based on the current page[size]. So you could get page 1 with 8 entrys and page 2 would have entries 8 to 16. | fieldsItem | []string | adds fields from their detail endpoint to the item list entries. Multiple comma separated values allowed. | filterTypeNameId | []string | multi-filter results with the english type name. Add with "wood" or "+wood" and exclude with "-wood". |
No authorization required
- Content-Type: Not defined
- Accept: application/json
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[]ListItem GetItemsEquipmentSearch(ctx, language, game).Query(query).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).Limit(limit).FilterTypeNameId(filterTypeNameId).Execute()
Search Equipment
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
query := "nidas" // string | case sensitive search query
filterMinLevel := int32(150) // int32 | only results which level is equal or above this value (optional)
filterMaxLevel := int32(200) // int32 | only results which level is equal or below this value (optional)
limit := int32(8) // int32 | maximum number of returned results (optional) (default to 8)
filterTypeNameId := []string{"Inner_example"} // []string | multi-filter results with the english type name. Add with \"wood\" or \"+wood\" and exclude with \"-wood\". (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.EquipmentAPI.GetItemsEquipmentSearch(context.Background(), language, game).Query(query).FilterMinLevel(filterMinLevel).FilterMaxLevel(filterMaxLevel).Limit(limit).FilterTypeNameId(filterTypeNameId).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `EquipmentAPI.GetItemsEquipmentSearch``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetItemsEquipmentSearch`: []ListItem
fmt.Fprintf(os.Stdout, "Response from `EquipmentAPI.GetItemsEquipmentSearch`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetItemsEquipmentSearchRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
query | string | case sensitive search query | filterMinLevel | int32 | only results which level is equal or above this value | filterMaxLevel | int32 | only results which level is equal or below this value | limit | int32 | maximum number of returned results | [default to 8] filterTypeNameId | []string | multi-filter results with the english type name. Add with "wood" or "+wood" and exclude with "-wood". |
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
Weapon GetItemsEquipmentSingle(ctx, language, ankamaId, game).Execute()
Single Equipment
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
ankamaId := int32(26009) // int32 | identifier
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.EquipmentAPI.GetItemsEquipmentSingle(context.Background(), language, ankamaId, game).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `EquipmentAPI.GetItemsEquipmentSingle``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetItemsEquipmentSingle`: Weapon
fmt.Fprintf(os.Stdout, "Response from `EquipmentAPI.GetItemsEquipmentSingle`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
ankamaId | int32 | identifier | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetItemsEquipmentSingleRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]