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Graphics Assignment 1 ===================== Pacman Killer 2D game in OpenGL 3. More details in the statement [PDF](Assign1.pdf). Kushagra Nagori - 20161032 ======================= ### Controls - **Mousewheel** - Zoom - **A**, **S**, **W**, **D** / **Mouse drag** - Pan (when zoomed) - **Up**, **Down**, **Right**, **Left** - Player ball movement ### Extra features - Score (title bar display) - Zooming/panning using both mouse and keyboard - Modularity - the player gets 10 lives. ### Scoring - Touching the porcupine will make you lose 50 points. - Touching the enemy balls of different color increases the score based on different ball colors. ### License The MIT License Copyright © 2017 Kushagra Nagori <nagorikushagra9@gmail.com>
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