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# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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tags: 645f666f9bcd5a90fca523b33c5a78b7
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.. Spiner Documentation master file, created by
sphinx-quickstart on Tue Nov 2 16:56:44 2021.
You can adapt this file completely to your liking, but it should at least
contain the root `toctree` directive.
Ports of Call: Utilities for Performance Portability
=====================================================================================

`ports-of-call` was primarily developed by Chad Meyer, in
collaboration with Jonah Miller, Daniel Holladay, and Josh
Dolence. DevOps support was provided by Karen Tsai and Chris
Mauney. Documentation approved for unlimited release. LA-UR-22-20363.

.. toctree::
:maxdepth: 1
:caption: Contents:

src/building
src/using
src/developing
src/sphinx-howto

Indices and tables
==================

* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`
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.. _building:

Building Ports of Call
========================

Since Ports of Call is header only, there is no build step. However,
it can be included in your project in multiple ways: it can be
pre-installed, or used in-tree in a larger project.

Installation
^^^^^^^^^^^^^

Clone Ports of call and install it with:

.. code-block:: bash
git clone git@github.com:lanl/ports-of-call.git
mkdir -p ports-of-call/build
cd ports-of-call/build
cmake -DCMAKE_INSTALL_PREFIX=/path/to/install/directory ..
make install
Including in-tree
^^^^^^^^^^^^^^^^^^

If you want to include Ports of Call in a project in-tree, you can
easily just include the two header files. Alternatively, our ``cmake``
build system supports in-tree builds. Simply add the repository as a
subdirectory in your project. `ports-of-call` defines the CMake target
``ports-of-call::ports-of-call``, which sets the appropriate include paths.

For in-tree builds, you can define exactly one of the preprocessor macros
``PORTABILITY_STRATEGY_KOKKOS``, ``PORTABILITY_STRATEGY_CUDA`` or ``PORTABILITY_STRATEGY_NONE``.
If none are set, the default is ``PORTABILITY_STRATEGY_NONE``.

Note that it is the users repsonsibility to ensure that the appropriate
portability strategy is set. Furthermore, `ports-of-call` does not engage in
any dependency resolution, so the user is further required to ensure that
the appropriate dependencies are available when building.

CMake
^^^^^^

The prefered apporach for integratting into your project is is to use
the CMake `find_package` pattern. If `ports-of-call` has been installed and
is visible to the environment

.. code-block:: cmake
find_package(ports-of-call)
target_link_libraries(myProj ports-of-call::ports-of-call)
target_compile_definitions(myProj PORTABILITY_STRATEGY_KOKKOS)
Spack
^^^^^^

Ports of call is available within `Spack`_. If you have spack
installed, simply call

.. _Spack: https://spack.io/

.. code-block:: bash
spack install ports-of-call
We also provide a spackage for Ports of Call within the
the source repository. To use it, call:

.. _Spack: https://spack.io/

.. code-block:: bash
spack repo add ports-of-call/spack-repo
spack install ports-of-call
The spack repo supports one variant, ``+doc``, which adds tooling for
building the docs.
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.. _developing:

Developing Ports of Call
========================

As Ports of Call is only a few small header files, not much is
required. We do require the files be formatted using
``clang-format``. The format version is pinned 12. Please call
```clang-format`` on your files before merging them.

You may do so automatically either by making the ``format_ports``
target in the build system, e.g.,

.. code-block:: bash
mkdir -p ports-of-call/build
cd ports-of-call/build
cmake ..
make format_ports
or you may call the ``format.sh`` script in the ``scripts``
directory. This script supports two environment variables, ``CFM`` and
``VERBOSE``. ``CFM`` is the path (or name) of your ``clang-format``
executable. ``VERBOSE=1`` will cause it to output all files it
modifies.

The docs are built but not deployed on PRs from forks, and the
internal tests will not be run automatically. So when the code is
ready for merge, you must ask a project maintainer to trigger the
remaining tests for you.

Tests
-------

``ports-of-call`` uses the `Catch2`_ unit testing infrastructure,
v3. To add a test, add a new ``cpp`` file in the ``test`` directory
that implements your ``catch2`` scenarios and/or test cases and then
add it to the ``target_sources`` line at the bottom of
``test/CMakeLists.txt``.

.. _Catch2: https://github.com/catchorg/Catch2

Expectations for code review
-----------------------------

From the perspective of the contributor
````````````````````````````````````````

Code review is an integral part of the development process
for ``ports-of-call``. You can expect at least one, perhaps many,
core developers to read your code and offer suggestions.
You should treat this much like scientific or academic peer review.
You should listen to suggestions but also feel entitled to push back
if you believe the suggestions or comments are incorrect or
are requesting too much effort.

Reviewers may offer conflicting advice, if this is the case, it's an
opportunity to open a discussion and communally arrive at a good
approach. You should feel empowered to argue for which of the
conflicting solutions you prefer or to suggest a compromise. If you
don't feel strongly, that's fine too, but it's best to say so to keep
the lines of communication open.

Big contributions may be difficult to review in one piece and you may
be requested to split your pull request into two or more separate
contributions. You may also receive many "nitpicky" comments about
code style or structure. These comments help keep a broad codebase,
with many contributors uniform in style and maintainable with
consistent expectations accross the code base. While there is no
formal style guide for now, the regular contributors have a sense for
the broad style of the project. You should take these stylistic and
"nitpicky" suggestions seriously, but you should also feel free to
push back.

As with any creative endeavor, we put a lot of ourselves into our
code. It can be painful to receive criticism on your contribution and
easy to take it personally. While you should resist the urge to take
offense, it is also partly code reviewer's responsiblity to create a
constructive environment, as discussed below.

Expectations of code reviewers
````````````````````````````````

A good code review builds a contribution up, rather than tearing it
down. Here are a few rules to keep code reviews constructive and
congenial:

* You should take the time needed to review a contribution and offer
meaningful advice. Unless a contribution is very small, limit
the times you simply click "approve" with a "looks good to me."

* You should keep your comments constructive. For example, rather than
saying "this pattern is bad," try saying "at this point, you may
want to try this other pattern."

* Avoid language that can be misconstrued, even if it's common
notation in the commnunity. For example, avoid phrases like "code
smell."

* Explain why you make a suggestion. In addition to saying "try X
instead of Y" explain why you like pattern X more than pattern Y.

* A contributor may push back on your suggestion. Be open to the
possibility that you're either asking too much or are incorrect in
this instance. Code review is an opportunity for everyone to learn.

* Don't just highlight what you don't like. Also highlight the parts
of the pull request you do like and thank the contributor for their
effort.

Some notes on style and code architecture
``````````````````````````````````````````

* A major influence on code style and architecture is the
`ten rules for developing safety-critical code`_, by Gerard Holzmann.
Safety critical code is code that exists in a context where failure
implies serious harm. A flight controler on an airplane or
spacecraft or the microcontroller in a car are examples of
safety-critical contexts. ``ports-of-call`` is not safety-critical
but many of the coding habits advocated for by Holzmann produce
long-lived, easy to understand, easy to parse, and easy to maintain code.
And we take many of the rules to heart. Here are a few that are most
relevant to ``ports-of-call``. They have been adapted slightly to
our context.

#. Avoid complex flow constructs such as gotos.

#. All loops must have fixed bounds. This prevents runaway
code. (Note this implies that as a general rule, one should use
``for`` loops, not ``while`` loops. It also implies one should
keep recursion to a minimum.)

#. Heap memory allocation should only be performed at
initialization. Heap memory de-allocation should only be
performed at cleanup.

#. Restrict the length of functions to a single printed page.

#. Restrict the scope of data to the smallest possible.

#. Limit pointer use to a single dereference. Avoid pointers of
pointers when possible.

#. Be compiler warning aware. Try to address compiler warnings as
they come up.

.. _ten rules for developing safety-critical code: http://web.eecs.umich.edu/~imarkov/10rules.pdf

* ``ports-of-call`` is a modern C++ code
and both standard template library capabilities and template
metaprogramming are leveraged frequently. This can sometimes make
parsing the code difficult. If you see something you don't
understand, ask. It may be it can be refactored to be more simple or
better documented.
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.. _sphinx-doc:

.. _Sphinx CheatSheet: https://thomas-cokelaer.info/tutorials/sphinx/rest_syntax.html

How to Use Sphinx for Writing Docs
===================================

How to Get the Dependencies
---------------------------

With your favorite python package manager, e.g., ``pip``, install
``sphinx``, ``spinx_multiversion``, and ``sphinx_rtd_theme``. For
example:

.. code-block::
pip install sphinx
pip install sphinx_multiversion
pip install sphinx_rtd_theme
How to Build .rst into .html
----------------------------

After you have the dependencies in your environment, then simply build your documentation as the following:

.. code-block::
make html
.. note::
You can view the documentation webpage locally on your web browser by passing in the URL as :code:`file:///path/to/spiner/doc/sphinx/_build/html/index.html`

How to Deploy
-------------

#. Submit a PR with your .rst changes for documentation on `Github ports-of-call`_
#. Get your PR reviewed and merged into main
#. Make sure the :code:`pages` CI job passes in the CI pipeline

.. _Github ports-of-call: https://github.com/lanl/ports-of-call

As soon as the PR is merged into main, this will trigger the Pages deployment automatically if the :code:`pages` CI job passes.

Documentation is available on `github-pages`_.

.. _github-pages: https://lanl.github.io/ports-of-call/

More Info.
----------

* `Sphinx Installation`_

.. _Sphinx Installation: https://www.sphinx-doc.org/en/master/usage/installation.html

* `Sphinx reStructuredText Documentation`_

.. _Sphinx reStructuredText Documentation: https://www.sphinx-doc.org/en/master/usage/restructuredtext/basics.html
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