Roadrolla is an OpenGL 1.1 based 'game', originally created in 2011 as a homework for a course.
- OpenGL 1.1 compatible video card (any video chip released after 1999 😂)
git clone git@github.com:laszlolukacs/roadrolla-gl.git <LOCAL_WORKING_DIR>
- (If using Visual Studio) Open
roadrolla.sln
Compile contents of the src
directory & run the resulting executable.
This project has been prepared for usage with
- Visual Studio 2017
- CMake e.g. for *NIX or cross platform builds
TBD
- F - Press to increase the acceleration of the vehicle
- N - Press to steady the acceleration rate of the vehicle
- B - Press to increase the deceleration of the vehicle, if the vehicle stands still it starts to accelerate backwards
- C - Order a chicken to attempt crossing the road
- F1/F2/F3 - Press to switch to dashboard/chase/roaming camera
- Use the mouse to look around
- W/S/A/D - Press & hold to move the camera forward/backward/left/right (only for roaming camera)
- F4 - Toggle 'fake' fullscreen mode