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Use teleport permission for alliance #10472
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Side note: when you actually click the button you get a confirmation message in chat that you have to click on, which seems more annoying than helpful. Is there a good reason for that or can I kill it? |
I would leave the original ally requirement in place, as this was not created for the sake of teleportation alone and will be subject to some larger reworks in the future. I would target the problem from the other side. I would add a permission for "getting achievements" people can add to ranks instead. |
But currently it's not used for anything else, and at such a time that the rework happens the teleportation can be reworked too. Though "owners being mutually friends" does not sound like a bad initial definition for "these colonies are allies", regardless.
That might be useful for other reasons, but would not solve this problem, since it would still limit teleportation to managers -- and managers have significantly more power in a colony. That is what I am actually trying to fix, to reduce the number of colony managers. That rank should only really be used for truly co-op colonies, not for "occasional helper" or "just wants to teleport". And it would require UI rework to allow teleportation without Ally status, if that were left unmodified. So this is both the minimal effective change for teleportation and also a good way to reduce managers. |
yes, I understand your reasoning. But the teleport here was never intentioned for everyone in the world to super easily set up teleportation links, but rather for close allies to teleport to eachother. The future setup will require a bit more of a setup for this, so we don't want to make it a whole lot easier now just to "remove" this later in favor of the new system. |
Closes discord request
Changes proposed in this pull request
Testing
Review please (could port)