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Merge from 'develop' into 'main' for CLOiSim-4.5.0 (#279)
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hyunseok-yang authored Apr 23, 2024
2 parents 1be7130 + 78a87ca commit 346b0fc
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7 changes: 6 additions & 1 deletion .gitignore
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Expand Up @@ -116,4 +116,9 @@ tags
[._]*.un~

# UI
/UIElementsSchema
/UIElementsSchema


# SDF files
*.world
*.sdf

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14 changes: 14 additions & 0 deletions Assets/Resources/PhysicsMaterials/Asphalt.physicMaterial
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!134 &13400000
PhysicMaterial:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Asphalt
dynamicFriction: 0.7
staticFriction: 0.8
bounciness: 0
frictionCombine: 1
bounceCombine: 1

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Expand Up @@ -6,7 +6,7 @@ PhysicMaterial:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: temp_material
m_Name: Default
dynamicFriction: 0.5
staticFriction: 0.6
bounciness: 0
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