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[Major Changes] * General: Upgrade Unity editor version -> 2020.3.26f1 (LTS) * General: Update package version - com.unity.render-pipelines.universal: 10.7.0 -> 10.8.1 - com.unity.toolchain.linux-x86_64: 0.1.19-preview -> 1.0.0 * Core: Remove all device port map table when model is removed(deallocated) in BridgeManager * SDF.Parser: Adjust Dynamic Friction ratio to Static Friction(mu value in sdf parameter) in SDF.Implement.Collision * Device: Modify finding target joint control in JointState module * UI: Modify the behavior of ESC key pressing for UI AddModellist * UI: create removing target object function in AddModel Class [Minor Changes] * Core.Main: Give a sleep time before import and deploying after choose from model list * Core.Main: Set model immovable before deploy the mode from the model list * Core.Main: Modify Default model/World/File Directories in MainScene.unity * SDF.Parser: Apply filtering non-number character in pose string using reg-ex(supporting a exponentioal notation(ex: 1e-10)) * General: Add protection code - for null object accessing in MotorControl - SDF.import.Visual - SDF.Import.Link - MotorControl Module - Articulation Module * General: Add debuging log in Articulation Module * UI: Add new prining warning messsage method in SimulationDisplay * UI: Adjust height offset of deploying model before confirm the location where to place. * UI: Change default Main Camera control parameters in MainScene.unity * UI: Update following object list when new model is added from model list [Bug fix] * Device: Fix Typo in MicomCommand * Core.Main: Fix null object in Main.Display variable.
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