CLOiSim-3.0.1
Build Environment
Linux & Windows
- Processor: AMD® Ryzen 9 3900x 12-core processor × 24
- Memory: 62.7 GiB
- Graphics: NVIDIA Corporation [GeForce RTX 3090]
- OS: Linux/Ubuntu 20.04.4 LTS (64-bit)
Changes
Major
- General: Upgrade Unity editor version -> 2021.3.5f1 (LTS)
- General: Upgrade plugin libraries
- protobuf-net: 3.0.101 -> 3.1.17
- protobuf-net.Core: 3.0.101 -> 3.1.17
Minor
- General: update package version
- com.unity.render-pipelines.universal: 12.1.6 -> 12.1.7
- Sensor.Device: Modify color for 3d lidar visualization
- General: Modify ObjectSpawaning
- add different mass by scale size
- add more drag value
Bug fix
- SensorDevice: Lidar for 3D point cloud
- add parameter validation check for LaserPlugin
- Modify log print for RandomNumberGenerator
- Fix copy length in GeneratorMessage() for Lidar
- Modify Vertical FOV for Lidar(Camera)
- fix for handling vertical data
- SDF.Parser: Modfiy default value for SDF.Link elements
What's Changed
- CLOiSim-3.0.1: Squash merge 'main-to-develop(merged from develop)' into main by @hyunseok-yang in #217
Full Changelog: 2.7.7...3.0.1
Version matching for this release
- samples_resource: v1.7.0
- cloisim_ros: foxy-2.12.2
- cloi_common_interfaces: foxy-2.0.0
- cloi_resources: cloi_resources - 2.6 <- Currently only for private member
- world_resources_yangjae_city: world_resources(yangjae city) - 1.0 <- Currently only for private member
For binary release version, just run './run.sh' script after extract compressed file.