CLOiSim-4.3.0
Build Environment
Linux & Windows
- Processor: AMD Ryzen 9 5950X 16-Core Processor x 32
- Memory: 128.0 GiB
- Graphics: NVIDIA Corporation [GeForce RTX 3090]
- OS: Linux/Ubuntu 22.04.3 LTS (64-bit)
Changes
Major
- Upgrade Unity editor version: 2022.3.19f1 (LTS)
- SDF: Parse and import /
- Intorduce Terrain Tool packages
- SDF: Parse and import /
- New Road Generator implemented
- OgreMaterial Parser implemented to read texture and color information
Minor
Bug fix
- SDF.Implement: fix Joint anchor position
What's Changed
- Update README.md by @hyunseok-yang in #269
- Apply heightmap by @hyunseok-yang in #270
- Road generator by @hyunseok-yang in #271
- Merge from 'develop' into 'main' for CLOiSim-4.3.0 by @hyunseok-yang in #272
Full Changelog: 4.2.3...4.3.0
Version matching for this release
-
ros2-humble
- cloisim_ros: humble-3.4.3
- cloi_common_interfaces: humble-3.0.0
-
ros2-foxy (
foxy
will not support the latest version of CLOiSim, backporting is not planned) -
resources
For binary release version, just run './run.sh' script after extract compressed file.