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CLOiSim-4.7.3

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@hyunseok-yang hyunseok-yang released this 19 Aug 00:53
· 208 commits to main since this release
52a1c8f

Build Environment

Linux & Windows

  • Processor: AMD Ryzen 9 5950X 16-Core Processor x 32
  • Memory: 128.0 GiB
  • Graphics: NVIDIA Corporation [GeForce RTX 3090]
    • Verified driver version: 545.29.06 (issue reported with latest version of driver like 550)
  • OS: Linux/Ubuntu 22.04.4 LTS (64-bit)

Changes

Major

  • Upgrade Unity editor version: 2022.3.42f1 (LTS)
  • Core: Add configurable graphic quality through environment varaible 'CLOISIM_QUALITY'
  • Core: Create rewritten Custom URP Simple lit for applying Normal Map at realtime.
  • SensorDevices.Camera/DepthCamera/SegmentationCamera: New AsyncWork structure applied for queue handling of cloisim_ros message
  • SensorDevices.Lider: Enhance lidar sensor timing issue and modify structure of queue handling

Minor

  • Core: Modify parameters for Main Camera
  • Core: Renaming for Segmentaion Manager and Tag
  • Tools.Mesh: Add new methods in TextureUtil
  • SensorDevice.Module: Modify MotorControl to set target velocity simultaneoly using parallel

Bug fix

  • SensorDevices.SegmentationCamera: Bug fixed for wrong target texture format
  • Props: Apply default physics material
  • Mesh: Apply workaround code for Terrain size(height)

Version matching for this release

  • ros2 jazzy

  • ros2 humble

  • ros2 foxy

    • foxy will not support the latest version of CLOiSim, backporting is not planned
  • cloi_common_interfaces is included in cloisim_ros as a git submodule

  • resources

    • samples_resource: v3.1.0
    • cloi_resources: 3.8, only for LGE internal user

For binary release version, just run './run.sh' script after extract compressed file.

What's Changed

Full Changelog: 4.7.2...4.7.3