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Releases: lgsvl/simulator

2020.01

12 Feb 02:21
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New Plugin - TrafficCone Controllable Object

Added

  • Controllable Object plugin support, dynamically add and control Controllables with the Python API
  • Ability to create LIDAR sensor with non-uniform beam distribution
  • Ability to add distortion effects to Camera sensors
  • Support for Autoware.Auto messages (ROS2)
  • Ability to create custom message types for sensor plugins
  • TransformSensor which can act as a parent for other sensors
  • VehicleStateSensor which is needed by Autoware.Auto

Changed

  • Added SanFrancisco map as a default map option
  • Allow null texture bundles without an error
  • Pedestrian mass reduced to 70kg. Merged #583
  • Fixed lagging of 2D Ground Truth boxes (in visualization and data)
  • ComfortSensor included with Simulator binary
  • TrafficCone included with Simulator binary
  • Fixed exported HD map lane relations
  • Fixed ROS2 GPS

2020.01-rc1

04 Feb 01:22
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2019.12

18 Jan 02:05
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New environment - added San Francisco, CA.

Added

  • Custom callback for Python API, useful in sensor plugins.
  • Ability to specify count and types of NPCs to spawn on the map.

Changed

  • Optimized texture usage in maps - significantly reduces size on disk and GPU memory used.
  • Allow boundary type to be optional for Apollo HD map import.
  • Fix Python API to be able load maps & vehicles that are shared between multiple users.
  • Separated bundle file format version for map and vehicle bundles.
  • Improved headlights for EGO vehicles.
  • Improved HD map annotation icons.
  • Fixed Sedan NPC mesh.

2019.12-rc1

27 Dec 02:10
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2019.11

03 Dec 22:54
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Added

  • Important - map and vehicle bundle format changed. You'll need to rebuild or redownload existing bundles.
  • New environment - GoMentum Station at Concord, CA.
  • OpenDrive 1.4 HD map import.
  • Rain drops on ground when it is raining.
  • Separated Apollo HD map export between version 3.0 and 5.0 to support 5.0 specific features.
  • Cache vehicle prefabs when loading same vehicle multiple times into simulation.
  • Ability to login to account via command-line.
  • Ability for vehicle to have multiple interior lights. Fixes #474.
  • Allow Color, Depth and Semantic cameras to have higher capture & publish rate.
  • Building & loading custom sensors as plugins.

Changed

  • Fixed traffic lights signal colors on Shalun map.
  • Fixed exceptions when NPCs are despawned while still in intersection.
  • Fixed errors when adding pedestrian to map without NavMesh.
  • Fixed Lanelet2 boundary import and export.
  • Multiple fixes for OpenDrive import and export.
  • Fixed wrong raycast layers in 2D Ground Truth sensor to detect if NPC is visible.
  • Fixed missing timestamp when publishing ROS/Cyber messages from 2D Ground Truth sensor.
  • Limit number of spawned NPCs and vehicles for large maps.

对于中国的用户,您可以从百度网盘(提取码: 6k91)下载使用我们的仿真器。

2019.11-rc1

21 Nov 21:41
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2019.10

01 Nov 22:25
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Added

  • Apollo HD map import
  • Accurate sun position in sky based of map location. Including time of sunrise and sunset.
  • Control calibration sensor to help calibrating AD stack control.
  • Ported Shalun map from previous non-HDRP simulator version.
  • Ground Truth sensor for traffic light.
  • Python API method to get controllable object by position.
  • Python API method to convert multiple map coordinates in single call.
  • Python API method to perform multiple ray-casts in single call.
  • Sensor for controlling vehicle with steering wheel (Logitech G920).
  • Platform independent asset bundles (Windows and Linux).
  • Allow to set custom data path for database and downloaded bundles.
  • Visualize data values for non-image senors (GPS, IMU, etc).
  • Populate scene with required objects when new scene is created in Unity Editor.

Changed

  • Fixed exceptions in ROS Bridge where if it receives message on topic that it has not subscribed.
  • Fixed 3D Ground Truth sensor to report correct NPC orientation angles.
  • Fixed Radar sensor to visualize pedestrians.
  • Fixed Color camera to render mountains in BorregaAve.
  • Fixed EGO vehicle collision callback to Python API.
  • Fixed WebUI redirect loop that happens if you are logged out.
  • Fixed reported NPC vehicle speed. Fixes #347 and #317.
  • Fixed gear shifting for EGO vehicle control. Fixes #389.
  • Fixed NPC waypoint following where NPCs stopped if assigned speed is too low.
  • Fixed semantic segmentation for vehicles and pedestrians added with Python API.
  • Fixed ROS2 message publishing (seq field was missing in Header). Fixes #413.
  • Fixed issue with database on some non-English locales. Fixes #381.
  • Fixed point cloud generation in Unity Editor.
  • Fixed browser loosing cookie when session ends in WebUI.
  • Fixed slowness in Python API when running without access to Internet.
  • Fixed issue when multiple users could not use same map url.
  • Improved error messages when simulation fails to start.

对于中国的用户,您可以从百度网盘(提取码: 6k91)下载使用我们的仿真器。

2019.10-rc1

29 Oct 01:35
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2019.09

12 Sep 21:59
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Added

  • Sensor visualization UI
  • HD map export to OpenDrive 1.4 format
  • ROS service support for ROS bridge
  • Python API to support more robust waypoints for NPC vehicles
  • Python API with ability to control traffic lights on map
  • Hyundai Nexo vehicle

Changed

  • Improved NPC movement and right turns on red traffic light
  • Fixed NPC vehicle despawning logic so they don't get stuck in intersections
  • Change NPC vehicles colliders from box to mesh to improves collision precision
  • Updated generated protobuf message classes for latest Apollo 5.0
  • Fixed 3D Ground Truth message type for ROS
  • Fixed 3D and 2D Ground Truth bounding box locations

对于中国的用户,您可以从百度网盘(提取码: 6k91)下载使用我们的仿真器。

2019.09-rc1

06 Sep 21:58
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