Releases: lgsvl/simulator
Releases · lgsvl/simulator
2019.07
Added
- Separate Asset Bundles for environments and vehicles
- Fully deterministic physics simulation
- Faster-than-real-time capability with Python API
- Lanelet2 HD map format import/export
- Ability to edit sensor configuration dynamically, see documentation
- Multi-user support - account login allows different users to login to one machine running simulator
- BorregasAve 3D environment as a default provided map
- AutonomouStuff 3D environment as a default provided map of parking lot
- SingleLaneRoad 3D environment as a default provided map
- CubeTown 3D environment as a default provided map
- Lexus RX and Lincoln MKZ vehicle support (including previously available Jaguar XE)
- LiDAR outputs intensity value based on reflectivity of material (instead of color)
- Support for Apollo 5.0
- Support for running Autoware 1.12 without any modifications to AD stack
- Light reflections on road from wetness
- Better sky rendering, including clouds
- Ability to import point cloud files for visualization
Changed
- User interface - use web UI for main user interaction
- Render pipeline - Unity High Definition Render Pipeline
- Significantly improved LiDAR simulation performance using multithreading
- Improved map annotation for easier use in Editor
- Improved point cloud generation performance from 3D environment in Editor
Removed
- Support for Duckiebot, EP_rigged, SF_rigged, Tugbot vehicles
- Support for SimpleLoop, SimpleMap, SimpleRoom, Duckietown, DuckieDownTown, SanFrancisco, Shalun maps
对于中国的用户,您可以从百度网盘(提取码: 6k91)下载使用我们的仿真器。
2019.07-rc1
Check official release notes here: https://github.com/lgsvl/simulator/releases/tag/2019.07