Skip to content

Actions: libsdl-org/SDL

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
79,385 workflow runs
79,385 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Add onNativePen to proguard-rules.pro
Build (All) #3564: Pull request #11913 opened by AntTheAlchemist
January 11, 2025 12:28 15m 37s AntTheAlchemist:patch-1
January 11, 2025 12:28 15m 37s
x11: Be more aggressive about finding _any_ usable messagebox font.
Build (All) #3563: Commit 82125ec pushed by icculus
January 11, 2025 05:36 15m 34s main
January 11, 2025 05:36 15m 34s
Revert "Separate android initialization from Activity (#11891)"
Build (All) #3562: Commit 4231848 pushed by slouken
January 10, 2025 23:27 17m 19s main
January 10, 2025 23:27 17m 19s
add a fallback SDL_TriggerBreakpoint() for MSVC after commit ebaa30d3.
Build (All) #3561: Commit 61f13b9 pushed by sezero
January 10, 2025 23:12 21m 49s main
January 10, 2025 23:12 21m 49s
Separate android initialization from Activity (#11891)
Build (All) #3560: Commit d14c93c pushed by slouken
January 10, 2025 23:06 18m 27s main
January 10, 2025 23:06 18m 27s
Added SDL_ClickTrayEntry()
Build (All) #3559: Commit 0428989 pushed by slouken
January 10, 2025 20:55 15m 31s main
January 10, 2025 20:55 15m 31s
cocoa: Display mode changes set Desktop display mode, not current.
Build (All) #3558: Commit fb0f6a1 pushed by icculus
January 10, 2025 20:39 16m 17s main
January 10, 2025 20:39 16m 17s
Added SDL_ClickTrayEntry()
Build (All) #3557: Pull request #11911 opened by slouken
January 10, 2025 20:21 16m 11s slouken:update
January 10, 2025 20:21 16m 11s
cocoa: Implemented display hotplugging support.
Build (All) #3556: Commit 38176bf pushed by icculus
January 10, 2025 18:25 16m 28s main
January 10, 2025 18:25 16m 28s
events: Remove unused function declaration
Build (All) #3555: Commit 0e2ca93 pushed by Kontrabant
January 10, 2025 16:24 16m 27s main
January 10, 2025 16:24 16m 27s
Added support for displaying XIM composition strings
Build (All) #3554: Commit 715897a pushed by slouken
January 10, 2025 11:26 18m 26s main
January 10, 2025 11:26 18m 26s
Use XIM for IME input on X11
Build (All) #3553: Pull request #11909 synchronize by slouken
January 10, 2025 11:26 25m 43s slouken:x11-ime-fixes
January 10, 2025 11:26 25m 43s
Use XIM for IME input on X11
Build (All) #3552: Pull request #11909 opened by slouken
January 10, 2025 11:13 13m 44s slouken:x11-ime-fixes
January 10, 2025 11:13 13m 44s
stdinc: define SDL_NOLONGLONG for old Visual Studios, document the sy…
Build (All) #3551: Commit fb94a79 pushed by icculus
January 10, 2025 06:38 17m 20s main
January 10, 2025 06:38 17m 20s
cmake: rename SDL_DISABLE_* CMake options to SDL_xxx
Build (All) #3550: Commit bda90c3 pushed by madebr
January 10, 2025 03:23 1h 11m 32s main
January 10, 2025 03:23 1h 11m 32s
gpu: Show a debug error when pipelines are not given the right shader…
Build (All) #3549: Commit 90aff30 pushed by flibitijibibo
January 10, 2025 01:17 18m 12s main
January 10, 2025 01:17 18m 12s
[SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi
Build (All) #3548: Pull request #11598 synchronize by Kethen
January 10, 2025 00:01 Action required Kethen:SDL3_lg4ff
January 10, 2025 00:01 Action required
[SDL2] Adding input and FFB support for Logitech G29(PS3) on hidapi
Build (All) #3547: Pull request #11591 synchronize by Kethen
January 10, 2025 00:00 Action required Kethen:SDL2_lg4ff
January 10, 2025 00:00 Action required
[SDL2] Adding input and FFB support for Logitech G29(PS3) on hidapi
Build (All) #3546: Pull request #11591 synchronize by Kethen
January 10, 2025 00:00 Action required Kethen:SDL2_lg4ff
January 10, 2025 00:00 Action required
Enable key events during IME composition
Build (All) #3545: Pull request #11842 synchronize by slouken
January 9, 2025 22:42 15m 57s slouken:allow-ime-keys
January 9, 2025 22:42 15m 57s
keyboard: Add some SDL keycodes for common Xkb keys
Build (All) #3544: Commit 6b776a9 pushed by Kontrabant
January 9, 2025 22:26 15m 30s main
January 9, 2025 22:26 15m 30s
__debugbreak was introduced in Microsoft Visual Studio 2003
Build (All) #3543: Commit ebaa30d pushed by icculus
January 9, 2025 21:04 16m 19s main
January 9, 2025 21:04 16m 19s
gpu: Metal depth write should behave like Vulkan/D3D12
Build (All) #3542: Commit 6cdde10 pushed by flibitijibibo
January 9, 2025 20:28 17m 3s main
January 9, 2025 20:28 17m 3s