Prototype of a Javascript game inspired on Sid Meier's Colonization in space with multiple endings.
Available at lorgam.github.io/spacecolon
- browser that supports HTML5.
ESC
to go back.O
to show the options menu.
ARROW
keys to navigate the map or click on the minimap.C
to center the view on the starting point.V
to change view from normal to height map to humidity map to blocks view.SPACE
to advance a turnLEFT CLICK
to move a selected unit
ARROW
keys to select menu options.ENTER
to use the selected menu option.
The development of the game is configured through docker compose
with make
commands.
There is an index.html
file on the root of the project which is the entrypoint of the development version of the game, all the source code is on the src
folder.
Simply run make up
and you will have the development version running in http://spacecolon.docker.localhost/
.
Run make stop
to stop the server.
The files are in the gh-pages branch, but you can manually generate the files.
- Execute
npm i
ormake install
to install the node packages. - Execute
npm run build
ormake build
to generate the distribution files in the dist folder.
Execute npm run test
or make test
03/25/2019 For now is just a map generated with perlin noise.
12/06/2019 Movement and units, something like a city