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Stop animation before changing to a new one #85

Stop animation before changing to a new one

Stop animation before changing to a new one #85

Triggered via push November 1, 2024 18:36
Status Failure
Total duration 48s
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deploy.yml

on: push
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4 errors and 1 warning
src/data/collision/__spec__/body.spec.ts > body > Runs at 15 fps: src/data/collision/__spec__/body.spec.ts#L25
AssertionError: expected 13.253341839048515 to be close to 14, received difference is 0.7466581609514851, but expected 0.5 ❯ src/data/collision/__spec__/body.spec.ts:25:15
src/data/collision/__spec__/body.spec.ts > body > Runs at 120 fps: src/data/collision/__spec__/body.spec.ts#L25
AssertionError: expected 0.00075 to be close to 14, received difference is 13.99925, but expected 0.5 ❯ src/data/collision/__spec__/body.spec.ts:25:15
src/data/collision/__spec__/body.spec.ts > body > Runs at 240 fps: src/data/collision/__spec__/body.spec.ts#L25
AssertionError: expected 0.0001875 to be close to 14, received difference is 13.9998125, but expected 0.5 ❯ src/data/collision/__spec__/body.spec.ts:25:15
deploy
Process completed with exit code 1.
deploy
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-node@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/