Hello! This is the public repo of the mParticle Apple Media SDK. We've built the mParticle platform to take a new approach to web and mobile app data and the platform has grown to support 200+ services and SDKs, including developer tools, analytics, attribution, messaging, and advertising services. mParticle is designed to serve as the connector between all of these services - check out our site, or hit us at developers@mparticle.com to learn more.
Fully detailed documentation and other information about mParticle Apple SDK can be found at our doc site
Please be aware that this SDK is built as an extension of and requires the use of the mParticle Apple SDK.
Below summarizes the major steps to get the Apple Media SDK up and running. In addition to the below, we have built a sample app that provides a more in depth look at how to send Media Events to Adobe's Heartbeat Kit. See that sample app here
pod 'mParticle-Apple-Media-SDK', '~> 1.0'
OR
github "mparticle/mparticle-apple-media-sdk" ~> 1.0
// AppDelegate.swift
import mParticle_Apple_SDK
import mParticle_Apple_Media_SDK
let options = MParticleOptions(key: "REPLACEME", secret: "REPLACEME")
let mParticle = MParticle.sharedInstance()
mParticle.start(with: options)
// Later in your code, when a user begins to engage with your content
let mediaSession = MPMediaSession.init(
coreSDK: mParticle, // mParticle SDK Instance
mediaContentId: '1234567', // Custom media ID
title: 'Funny internet cat video', // Custom media Title
duration: 120000, // Duration in milliseconds
contentType: .video, // Content Type (Video or Audio)
streamType: .onDemand) // Stream Type (OnDemand, Live, etc.)
mediaSession.logMediaSessionStart()
mediaSession.logPlay()
// If you'd like to update playhead position frequently or add custom data to each event you may pass an option object into each log method
let options = Options()
options.currentPlayheadPosition = 48000
options.customAttributes = ["testKey": "testValue"]
mediaSession.logPause(options: options)
At mParticle, we are proud of our code and like to keep things open source. If you'd like to contribute, simply fork this repo, push any code changes to your fork, and submit a Pull Request against the master
branch of mParticle-apple-media-sdk.
You can use xcodebuild
from the command line or just Product > Test
(Command-U) in Xcode.
By default Xcode will add trailing whitespace on whitespace only lines, which causes SwiftLint to fail.
You can work around this without changing Xcode settings by running swiftlint autocorrect
before committing.
The mParticle Apple Media SDK is available under the Apache License, Version 2.0. See the LICENSE file for more info.