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Implementation of Quickdraw - an online game developed by Google

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QuickDraw

Introduction :

Hello there, I am Thanh Minh Truong, this is one of my beginnings in the process of learning AI

Here is my python source code about Deep Learning - Image Classification with Quick Draw dataset - an online game developed by Google.

I used Pytorch framework for my project, this includes:

  1. Preprocessing and validating input images and labels
  2. Build CNN architecture
  3. Model training
  4. Model evaluation
  5. Testing

In the future, i will use pen (or any object) with color red. When we are drawing some object (like star, moon,...), model will give a prediction of the object we draw

Dataset:

The dataset used for training my model could be found at [Quick Draw dataset] https://console.cloud.google.com/storage/browser/quickdraw_dataset/full/numpy_bitmap. Here I only picked up 20 files for 20 categories

Categories:

apple banana basketball book clock
cloud eye flip flops flower hat
key moon pillow pizza star
sun t-shirt table underwear zigzag

Model:

This is my model parameters ( use summary from torchsummary):

Model

Training :

I downloaded .npy file corresponding to 20 classes and store them in folder Dataset

After that, I will run this scripts in the terminal:

python train.py -r 0.8 -s 1000 -b 8 -e 10 -o Adam -l 0.001

Checkpoint:

I save the checkpoint to the checkpoint/best.pth folder after the training process

Experiments :

For each class, I take the first 1000 images, and then split them to training and test sets with ratio 8:2.

This is result:

Train/Loss Valid

Confunsion matrix:

Conf_matrix

Test

Run test.py with images for testing in folder test_imaged

Test

Requirements :

  • python 3.10
  • torch 2.1.1
  • opencv-python 4.8.1
  • matplotlib 3.8.2
  • tqdm 4.66.1
  • numpy 1.26.2
  • scikit-learn 1.3.2
  • tensorboard 2.15.1

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