I dabble in game development. I work primarily with Godot and Unreal, with a focus on flexible reusable compontents.
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🔭 I’m currently developing an exploration-based puzzle platformer game in Godot 4.2.
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🌱 I’m learning the Godot engine with a focus on data driven design.
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💬 Ask me about game development, C#, and level design.
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⚡ Fun fact: I can write in 20 computer languages but I speak just one
I never use Github repos