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maplealmond/Mouse-Trap-Mania
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This is a port of a project I did in C++ as part of a game competition. I decided to implement it in Ruby to see if it would work faster. Other than the menu, and some changes to the control scheme, I got the entire thing running within 24 hours. Try ruby editor.rb <levelname> to mess with the level, and ruby game.rb <levelname> to play it. It would be neat if you wanted to add a menu, or a scoring system. Right now the game quits on gameover, which is a little boring.
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A re-implementation of a C++ project, written in 24 hours.
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