Releases: maptiler/maptiler-ar-control
Releases · maptiler/maptiler-ar-control
v2.1.2
v2.1.1
- updating license file for source-available publishing
v2.1.0
New Features
- Now working also with Capacitor inside a mobile app (iOS only)
Others
- Optimization of the UMD bundle size
Bug Fixes
- Readme images are now stored on MapTiler CDN to be visible from NPM
v2.0.1
Bug Fixes
- Fixed: when displayed bounds were wider than 180° the Haversine distance used was from the back of Earth, resulting in a too-narrow 3D model
Others
- Now using MapTiler SDK
math.wgs84ToTileIndex()
function instead of a custom function
v2.0.0
New Features
- Update dependency to MapTiler SDK v2
Others
- Now using USDZ exporter from ThreeJS as it is no longer limited to 1024 textures
v1.3.0
Bug Fixes
- Package.json optimisation for greater compatibility
- updated ThreeJS and Model-Viewer dep
- Remode legacy Threejs constant
- encapsulated the event calls
.on
,.once
and.off
- fixes in the readme
v1.2.0
New Features
- Possibility of adding a marketing image on top of the 3D view
- Possibility to increase the resolution of the texture for non-iOS devices
- if AR is automatically run, the intermediate 3D view no longer shows on iOS (at both the beginning and end of AR)
- The elevation padding of the 3D models now depends on zoom level and minimal elevation
- If possible and desired to go straight to AR mode, the control icon now features a box logo with brackets
Bug Fixes
- Very small extents at high zoom levels are no longer possible as they were generating bad-looking meshes. Min zoom: 16
v1.1.0
New Features
- Possibility to launch the AR mode automatically (when device allows) with the opt-in option
activateAR
set totrue
- Corrected colorimetry, now using the "commerce" colorspace
- Possibility to add an image (branding, QR, etc.) on the 3D view for desktop