The JavaCPP Presets module contains Java configuration and interface classes for widely used C/C++ libraries. The configuration files in the org.bytedeco.javacpp.presets
package are used by the Parser
to create from C/C++ header files the Java interface files targeting the org.bytedeco.javacpp
package, which is turn are used by the Generator
and the native C++ compiler to produce the required JNI libraries. Moreover, helper classes make their functionality easier to use on the Java platform, including Android.
More details to come shortly... In the meantime, please feel free to ask questions on the mailing list.
- JavaCPP Presets 0.8 binary package javacpp-presets-0.8-bin.zip (121 MB)
- JavaCPP Presets 0.8 source package javacpp-presets-0.8-src.zip (708 KB)
The binary package contains builds for Linux, Mac OS X, Windows, and Android.
To use the JavaCPP Presets, you will need to download and install the following software:
- An implementation of Java SE 6 or newer
- OpenJDK http://openjdk.java.net/install/ or
- Sun JDK http://www.oracle.com/technetwork/java/javase/downloads/ or
- IBM JDK http://www.ibm.com/developerworks/java/jdk/ or
- Java SE for Mac OS X http://developer.apple.com/java/ etc.
To rebuild the source code on the Java side, please note that the project files were created for:
- Maven 2 or 3 http://maven.apache.org/download.html
- JavaCPP 0.8 https://github.com/bytedeco/javacpp
Each child module in turn relies on its corresponding native library being installed in the directory specified in its .java
configuration file or, by default, on the native system in /usr/local/
, or C:/MinGW/local/
(under Windows), or ${platform.root}/../local/
(for Android):
- OpenCV 2.4.9 http://opencv.org/downloads.html
- FFmpeg 2.2.x http://ffmpeg.org/download.html
- PGR FlyCapture 1.7 or newer (Windows only) http://www.ptgrey.com/products/pgrflycapture/
- libdc1394 2.1.x or 2.2.x http://sourceforge.net/projects/libdc1394/files/
- OpenKinect libfreenect 0.4 https://github.com/OpenKinect/libfreenect
- videoInput 0.200 https://github.com/ofTheo/videoInput/tree/update2013
- ARToolKitPlus 2.3.0 https://launchpad.net/artoolkitplus
We can accomplish that with the included CPPBuild Scripts, explained below. Once everything installed, simply execute
$ mvn install --projects opencv,ffmpeg,flycapture,libdc1394,libfreenect,videoinput,artoolkitplus
in the root directory, by specifying only the desired child modules in the command. Please refer to the comments inside the parent pom.xml
file for further details.
To build native libraries on the native C/C++ side, additional software is required:
- A recent version of Linux, Mac OS X, or Windows with MSYS and the Windows SDK
- Android NDK r7 or newer http://developer.android.com/sdk/ndk/
Then, execute:
$ ANDROID_NDK=/path/to/android-ndk/ bash cppbuild.sh [-platform <name>] [<install | clean>] [projects]
where platform includes: android-arm
, android-x86
, linux-x86
, linux-x86_64
, macosx-x86_64
, windows-x86
, windows-x86_64
, etc.
To compile binaries for an Android device with no FPU, first make sure this is what you want. Without FPU, the performance of either OpenCV or FFmpeg is bound to be unacceptable. If you still wish to continue down that road, then replace "armeabi-v7a" by "armeabi" and "-march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16" with "-march=armv5te -mtune=xscale -msoft-float", inside various files.
Although the scripts install the native libraries on the system to facilitate the build process, JavaCPP can at runtime load them from the JAR files created above by Maven, a useful feature for standalone applications or Java applets. Moreover, tricks such as the following work with JNLP:
<resources os="Linux" arch="x86 i386 i486 i586 i686">
<jar href="lib/opencv-linux-x86.jar"/>
<jar href="lib/ffmpeg-linux-x86.jar"/>
</resources>
<resources os="Linux" arch="x86_64 amd64">
<jar href="lib/opencv-linux-x86_64.jar"/>
<jar href="lib/ffmpeg-linux-x86_64.jar"/>
</resources>
Thanks to Jose Gómez for testing this out!
Simply put all the desired JAR files (opencv*.jar
, ffmpeg*.jar
, flycapture*.jar
, libdc1394*.jar
, libfreenect*.jar
, videoinput*.jar
, and artoolkitplus*.jar
), in addition to javacpp.jar
, somewhere in your CLASSPATH, or point your build file to the Maven Central Repository, when the binary files are present. The JAR files found in these artifacts are meant to be used with JavaCPP. They were built on Fedora 20, so they may not work on all distributions of Linux, especially older ones. The binaries for Android were compiled for ARMv7 processors featuring an FPU, so they will not work on ancient devices such as the HTC Magic or some others with an ARMv6 CPU. Here are some more specific instructions for common cases:
NetBeans (Java SE 6 or newer):
- In the Projects window, right-click the Libraries node of your project, and select "Add JAR/Folder...".
- Locate the JAR files, select them, and click OK.
Eclipse (Java SE 6 or newer):
- Navigate to Project > Properties > Java Build Path > Libraries and click "Add External JARs...".
- Locate the JAR files, select them, and click OK.
Eclipse (Android 2.2 or newer):
- Follow the instructions on this page: http://developer.android.com/training/basics/firstapp/
- Go to File > New > Folder, select your project as parent folder, type "libs/armeabi" as Folder name, and click Finish.
- Copy
javacpp.jar
,opencv.jar
,ffmpeg.jar
, andartoolkitplus.jar
into the newly created "libs" folder. - Extract all the
*.so
files fromopencv-android-arm.jar
,ffmpeg-android-arm.jar
, andartoolkitplus-android-arm.jar
directly into the newly created "libs/armeabi" folder, without creating any of the subdirectories found in the JAR files. - Navigate to Project > Properties > Java Build Path > Libraries and click "Add JARs...".
- Select all of
javacpp.jar
,opencv.jar
,ffmpeg.jar
, andartoolkitplus.jar
from the newly created "libs" folder.
After that, we can access almost transparently the corresponding C/C++ APIs through the interface classes found in the org.bytedeco.javacpp
package. Indeed, the Parser
translates the code comments from the C/C++ header files into the Java interface files, (almost) ready to be consumed by Javadoc. However, since their translation still leaves to be desired, one may wish to refer to the original documentation pages. For instance, the ones for OpenCV and FFmpeg can be found online at:
Contributions of any kind are highly welcome! At the moment, the Parser
has limited capabilities, so I plan to improve it gradually to the point where it can successfully parse large C++ header files that are even more convoluted than the ones from OpenCV, but the build system could also be improved. Consequently, I am looking for help especially with the four following tasks, in no particular order:
- Improving the
Parser
- Providing builds for more platforms, most notably
linux-arm
- Replacing the Bash/Maven build combo by something better (Gradle?)
- Adding new presets as child modules for other C/C++ libraries (LLVM, OpenMesh, PCL, Tesseract, etc.)
To contribute, please fork and create pull requests, or post your suggestions as a new "issue". Thank you very much in advance for your contribution!
Original author: Samuel Audet [samuel.audet at
gmail.com](mailto:samuel.audet at gmail.com)
Project site: https://github.com/bytedeco/javacpp-presets
Discussion group: http://groups.google.com/group/javacpp-project
Licensed under the GNU General Public License version 2 (GPLv2) with Classpath exception.
Please refer to LICENSE.txt or http://www.gnu.org/software/classpath/license.html for details.